RUST METRICSFlight deck · live data
Data live Servers11,676 Players50,302 Populated3,170 Fresh wipes 3 h121 Scan5 min
‹ All servers14.8.115.32:28885
Offline Full Queue Fresh wipe Wipe due No query

hino_Rust_Server

Offline 14.8.115.32:28885 checked 28d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,822top 70%
Last wipe85d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does hino_Rust_Server wipe?

To tell the rhythm of hino_Rust_Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 85 days 22 hours ago.

Lists and filters

Which tags does hino_Rust_Server carry, and what do they mean?

Tags published by hino_Rust_Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2631 (Protocol): Your game must run protocol 2631 to get in; cs158240 (Build): The server runs game build 158240; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does hino_Rust_Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring hino_Rust_Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does hino_Rust_Server hold among Rust servers?

Player hours over seven days put hino_Rust_Server at #16,822, in the top 70% of all ranked servers.

What is the population on hino_Rust_Server?

Reading for hino_Rust_Server: offline at this moment; last seen 28 days 21 hours ago.

Operator and location

Where does hino_Rust_Server sit?

No region comes from hino_Rust_Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 14.8.115.32:28885.

What Rust version is hino_Rust_Server on?

Rust network protocol 2631 and build 158240 on Linux is the build hino_Rust_Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on hino_Rust_Server, and is it online?

hino_Rust_Server reports offline. The last reading came 28 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on hino_Rust_Server?

No gather rate appears in the name: hino_Rust_Server. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on hino_Rust_Server?

Size 6,000 and seed 971938822: the game generates the procedural map on hino_Rust_Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto hino_Rust_Server?

To join: start Rust, press F1 and type client.connect 14.8.115.32:28885. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2631
Protocol Your game must run protocol 2631 to get in.
cs158240
Build The server runs game build 158240.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.