666
Offline 14.153.56.223:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 192/500
- 121/100
- 0/225
- 80/700
- 36/200
- 277/700
Quick answers
from the figures on this pageWipe schedule
When does 666 wipe?
Its rhythm cannot be told from the wipes of 666 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 42 days 6 hours ago.
Tags
How should you read the tags on 666?
Tags published by 666, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does 666 appear in Rust Metrics lists and filters?
On Rust Metrics, 666 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does 666 sit in the rankings?
Player hours over seven days put 666 at #14,090, in the top – of all ranked servers.
What player count does 666 carry?
Reading for 666: offline at this moment; last seen 41 days 7 hours ago.
Server details
Which location does 666 run from?
No region tag on 666. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 14.153.56.223:28015.
What Rust version is 666 on?
Reading: 666, Rust network protocol 2633 and build 163794, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is 666 up, and how often does it stay up?
666 reports offline. The last reading came 41 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 18 September 2026.
Rules and settings
How is 666 configured, and what rules are in force?
Check: gather rate. The name 666 does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on 666?
Check: map. Procedural, generated by the game, on 666.
Connection
How can you get onto 666?
To join: start Rust, press F1 and type client.connect 14.153.56.223:28015. Or press Launch Rust here and Steam opens the game and connects you.