RUST METRICSFlight deck · live data
Data live Servers11,692 Players54,249 Populated3,144 Fresh wipes 3 h123 Scan5 min
‹ All servers139.99.22.15:28716
Offline Full Queue Fresh wipe Wipe due No query

[TW][PvE] PreuBen - Build Survive

Offline 139.99.22.15:28716 checked 26d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 16 32 48 64 PAX 0 /64

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,000top 70%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:24 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [TW][PvE] PreuBen - Build Survive?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does [TW][PvE] PreuBen - Build Survive wipe?

Its rhythm cannot be told from the wipes of [TW][PvE] PreuBen - Build Survive on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 11 hours ago.

Lists and filters

How should you read the tags on [TW][PvE] PreuBen - Build Survive?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp64 (Max players): Slots: 64; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from [TW][PvE] PreuBen - Build Survive. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [TW][PvE] PreuBen - Build Survive?

These Rust Metrics lists carry [TW][PvE] PreuBen - Build Survive: Modded Rust servers, checked live, Build and creative servers and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does [TW][PvE] PreuBen - Build Survive hold among Rust servers?

Ranking for [TW][PvE] PreuBen - Build Survive: #16,000 on seven-day player hours, top 70% of all ranked servers.

How full does [TW][PvE] PreuBen - Build Survive get?

[TW][PvE] PreuBen - Build Survive is not responding; status offline, last seen 26 days 11 hours ago.

Server details

Where does [TW][PvE] PreuBen - Build Survive sit?

Reading: location. Nothing in the tags, but the name of [TW][PvE] PreuBen - Build Survive points to Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 139.99.22.15:28716.

What Rust version is [TW][PvE] PreuBen - Build Survive on?

Reading: [TW][PvE] PreuBen - Build Survive, Rust network protocol 2634 and build 166586, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is [TW][PvE] PreuBen - Build Survive, and is it online now?

[TW][PvE] PreuBen - Build Survive reports offline. The last reading came 26 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 2 October 2026.

Rules and settings

What settings and rules apply on [TW][PvE] PreuBen - Build Survive?

Reading the name gives no gather rate for [TW][PvE] PreuBen - Build Survive. The group cap is 8 players, which is the default in the game. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is off.

What map is [TW][PvE] PreuBen - Build Survive on?

Check: map. Procedural, size 1,000, seed 2, generated by the game on [TW][PvE] PreuBen - Build Survive. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto [TW][PvE] PreuBen - Build Survive?

Press F1 in Rust and enter client.connect 139.99.22.15:28716. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/Preuben.

PLACARDS

Server tags

what each one means

Published as mp64,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp64
Max players Slots: 64.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166586
Build Build 166586.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.