RUST METRICSFlight deck · live data
Data live Servers11,814 Players72,000 Populated3,646 Fresh wipes 3 h206 Scan5 min
‹ All servers139.99.144.187:28015
Online Full Queue Fresh wipe Wipe due No query

[AU] Eclipse || 5x | No BPs | No Workbench

Online OC 139.99.144.187:28015 checked 6m ago

5x weekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 100 SERVER FPS

Server fps

48 h low 97 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,300 ×1000

Entities

48 h range 44,379–46,554 · memory 3,438 MB
1239 ET SINCE RESTART 6D 08H

Uptime

6 days 8 hours since its last restart, at the last reading
7-day average0peak 2
Rank#11,193top 50% · #164 in OC
Last wipe6d agoweekly schedule
Next wipe13hFri 30 Oct, 03:05 UTC
Memory3,438MBat the last reading
REC 1

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers, top 77% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 03:05 UTC, in 13h. Every Friday at 03:05 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm86%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Fri 30 Oct, 03:05 UTC13h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 5hFW
  3. WPT 3Fri 6 Nov, 03:05 UTC7d 13h
  4. WPT 4Fri 13 Nov, 03:05 UTC14d 13h
  5. WPT 5Fri 20 Nov, 03:05 UTC21d 13h
  6. WPT 6Fri 27 Nov, 03:05 UTC28d 13h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 5hFW
  8. WPT 8Fri 4 Dec, 03:05 UTC35d 13h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 03:05 UTC6d ago 2 – running 0
Fri 16 Oct, 04:50 UTC13d ago 0 – 6.9 days 0
Fri 9 Oct, 03:30 UTC20d ago 0 – 7.1 days 0
Fri 2 Oct, 04:05 UTC27d ago 0 – 7 days 0
Thu 1 Oct, 17:36 UTC FW27d ago 0 – 0.4 days 0
Fri 25 Sep, 05:25 UTC34d ago 1 halved by day 3 6.5 days 0
Fri 18 Sep, 06:51 UTC41d ago 0 – 6.9 days 0
Wed 16 Sep, 04:12 UTC43d ago 2 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [AU] Eclipse || 5x | No BPs | No Workbench when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 16 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 3 it fell below half.

What wipe timing does [AU] Eclipse || 5x | No BPs | No Workbench follow?

The wipe rhythm of [AU] Eclipse || 5x | No BPs | No Workbench is every Friday at 03:05 UTC. Friday 30 October at 03:05 UTC is when its next wipe is due. The world it runs now was made 6 days 10 hours ago. Its tags carry a weekly wipe schedule.

Tag meanings

Which tags does [AU] Eclipse || 5x | No BPs | No Workbench carry, and what do they mean?

These are the tags [AU] Eclipse || 5x | No BPs | No Workbench publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; OC (Oceania): The server browser files it under Oceania. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [AU] Eclipse || 5x | No BPs | No Workbench appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [AU] Eclipse || 5x | No BPs | No Workbench: Best 5x Rust servers: live readings, Rust servers in Oceania and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.

Population

Where does [AU] Eclipse || 5x | No BPs | No Workbench sit in the rankings?

Player hours over the last seven days put [AU] Eclipse || 5x | No BPs | No Workbench at #11,193, #164 in Oceania, in the top 50% of all ranked servers.

How full does [AU] Eclipse || 5x | No BPs | No Workbench get?

0 of 200 slots are filled on [AU] Eclipse || 5x | No BPs | No Workbench right now. Check: players over seven days. Average 0, peak 2.

Server

Where does [AU] Eclipse || 5x | No BPs | No Workbench sit?

Reading: location. The OC tag puts [AU] Eclipse || 5x | No BPs | No Workbench in Oceania. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 139.99.144.187:28015.

What Rust version is [AU] Eclipse || 5x | No BPs | No Workbench on?

Reading: [AU] Eclipse || 5x | No BPs | No Workbench, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does [AU] Eclipse || 5x | No BPs | No Workbench perform?

Reading: 100 server fps on average across the last 48 hours. It never dropped below 97. Reading: 46,554 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,485 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [AU] Eclipse || 5x | No BPs | No Workbench, and is it online?

Check: connection. [AU] Eclipse || 5x | No BPs | No Workbench is online at this moment. Check: restart. The uptime it reports puts the last restart about 6 days 8 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on [AU] Eclipse || 5x | No BPs | No Workbench?

The name carries the rate: 5x gather on [AU] Eclipse || 5x | No BPs | No Workbench. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

Which map is live on [AU] Eclipse || 5x | No BPs | No Workbench?

Size 3,000 and seed 634589638: the game generates the procedural map on [AU] Eclipse || 5x | No BPs | No Workbench from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Procedual Map.

Connection

How do you connect to [AU] Eclipse || 5x | No BPs | No Workbench?

To join: start Rust, press F1 and type client.connect 139.99.144.187:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://eclipseserversau.com.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,OC,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players 200 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.