RUST METRICSFlight deck · live data
Data live Servers11,801 Players69,381 Populated3,608 Fresh wipes 3 h187 Scan5 min
‹ All servers139.99.142.184:28015
Online Full Queue Fresh wipe Wipe due No query

MACKZSI’S

Online 139.99.142.184:28015 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 237 SERVER FPS

Server fps

48 h low 228 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 7,739 ×1000

Entities

48 h range 5,985–8,239 · memory 2,710 MB
1239 ET SINCE RESTART 15D 05H

Uptime

15 days 5 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,326top 69%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Memory2,710MBat the last reading
REC 1

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 05:53 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on MACKZSI’S?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does MACKZSI’S follow?

The rhythm of MACKZSI’S's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 15 days 7 hours ago.

Tags

Which tags does MACKZSI’S carry, and what do they mean?

These are the tags MACKZSI’S publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does MACKZSI’S appear in Rust Metrics lists and filters?

These Rust Metrics lists carry MACKZSI’S: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does MACKZSI’S hold among Rust servers?

Ranking for MACKZSI’S: #15,326 on seven-day player hours, top 69% of all ranked servers.

What is the population on MACKZSI’S?

Current headcount on MACKZSI’S: 0 players, 40 slots available. Check: player average. 0 over the last seven days.

Server

What location is MACKZSI’S hosted in?

No region tag on MACKZSI’S. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 139.99.142.184:28015.

What Rust version is MACKZSI’S on?

Reading: MACKZSI’S, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on MACKZSI’S within range?

Over the last 48 hours the average was 237 server fps; the floor was 228. Check: entities. The peak was 8,239, counting buildings, deployables and the rest of the world. Reading: 3,266 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on MACKZSI’S, and is it online?

Reading: online. MACKZSI’S answers right now. By its reported uptime, the last restart was roughly 15 days 5 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on MACKZSI’S?

Check: gather rate. The name MACKZSI’S does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is MACKZSI’S on?

Size 1,500 and seed 50000: the game generates the procedural map on MACKZSI’S from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to MACKZSI’S?

Check: join. Open Rust, press F1, then enter client.connect 139.99.142.184:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/GAHnYMANt is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.