RUST METRICSFlight deck · live data
Data live Servers11,830 Players79,533 Populated3,721 Fresh wipes 3 h259 Scan5 min
‹ All servers139.99.142.171:28041
Online Full Queue Fresh wipe Wipe due No query

RUSTLYFE101

Online 139.99.142.171:28041 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 135 SERVER FPS

Server fps

48 h low 51 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 89,028 ×1000

Entities

48 h range 83,363–91,215 · memory 3,175 MB
1239 ET SINCE RESTART 1D 06H

Uptime

1 days 6 hours since its last restart, at the last reading
7-day average0peak 2
Rank#6,763top 30%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Memory3,175MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:02 UTC13d ago 2 – running 0
Thu 15 Oct, 02:43 UTC14d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on RUSTLYFE101 when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 2 hours in.

How often does RUSTLYFE101 wipe, and when?

The rhythm of RUSTLYFE101's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 13 days 6 hours ago the current world was made.

Tags

Which tags does RUSTLYFE101 carry, and what do they mean?

Tags published by RUSTLYFE101, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RUSTLYFE101?

Rust Metrics lists featuring RUSTLYFE101: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does RUSTLYFE101 hold among Rust servers?

Player hours over seven days put RUSTLYFE101 at #6,763, in the top 30% of all ranked servers.

What is the population on RUSTLYFE101?

0 of 40 slots are filled on RUSTLYFE101 right now. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 00:00 UTC, 1 players on average.

Server details

Which location does RUSTLYFE101 run from?

No region comes from RUSTLYFE101. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 139.99.142.171:28041.

What Rust version is RUSTLYFE101 on?

Rust network protocol 2635 and build 168909 on Linux is the build RUSTLYFE101 runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for RUSTLYFE101?

Reading: 121 server fps on average across the last 48 hours. It never dropped below 51. Peak entity count: 91,215. Buildings, deployables and all else included. Memory peak: 3,838 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on RUSTLYFE101, and is it online?

Check: connection. RUSTLYFE101 is online at this moment. By its reported uptime, the last restart was roughly 30 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 15 October 2026, recorded by Rust Metrics.

Map and rules

What rules does RUSTLYFE101 enforce, and what are its settings?

No gather rate appears in the name: RUSTLYFE101. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RUSTLYFE101?

Size 4,000 and seed 420123: the game generates the procedural map on RUSTLYFE101 from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join RUSTLYFE101?

Check: join. Open Rust, press F1, then enter client.connect 139.99.142.171:28041. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.