Solo War
Online 139.99.142.169:23251 checked 10m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 115 · below 20 is lag, below 10 is badEntities
48 h range 45,561–93,932 · memory 3,941 MBUptime
12 h 36 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 06:49 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 153/500
- 135/100
- 184/225
- 95/700
- 240/700
- 349/350
Quick answers
from the figures on this pageWipe timing
What wipe timing does Solo War follow?
To tell the rhythm of Solo War, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 34 hours ago the current world was made.
Tag meanings
How should you read the tags on Solo War?
Tags published by Solo War, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Solo War?
On Rust Metrics, Solo War sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
Where does Solo War sit in the rankings?
Player hours over seven days put Solo War at #5,152, in the top 23% of all ranked servers.
What is the population on Solo War?
0 of 10 slots are filled on Solo War right now. Check: players over seven days. Average 1, peak 3. Check: 48-hour peak. 08:00 UTC, 3 players on average.
Server
Where does Solo War sit?
Reading: location. Solo War gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 139.99.142.169:23251.
What Rust version is Solo War on?
Reading: Solo War, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does Solo War perform?
Check: fps. Average 174 server fps over the last 48 hours, low of 115. Within range. Check: entities. The peak was 93,932, counting buildings, deployables and the rest of the world. Memory peak: 3,941 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is Solo War up, and how often does it stay up?
Solo War reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 12 hours ago. Uptime for the last 1 full day: 15 of 24 hours, or 62%. The first sighting on Rust Metrics was 27 October 2026.
Rules and settings
How is Solo War configured, and what rules are in force?
Check: gather rate. The name Solo War does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Solo War?
From seed 1410201025, the game generates the procedural map on Solo War. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto Solo War?
To join: start Rust, press F1 and type client.connect 139.99.142.169:23251. Or press Launch Rust here and Steam opens the game and connects you.