RUST METRICSFlight deck · live data
Data live Servers11,891 Players102,658 Populated3,942 Fresh wipes 3 h337 Scan5 min
‹ All servers139.59.109.240:28015
Online Full Queue Fresh wipe Wipe due No query

MCP Rust [TH]

Online 139.59.109.240:28015 checked 14m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 20 40 60 80 PAX 0 /80

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 174 SERVER FPS

Server fps

48 h low 115 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 210,437 ×1000

Entities

48 h range 208,567–210,935 · memory 6,151 MB
1239 ET SINCE RESTART 4D 09H

Uptime

4 days 9 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,310top 69%
Last wipe78d agono schedule published
Next wipe–no wipe seen yet
Memory6,151MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does MCP Rust [TH] wipe?

Its rhythm cannot be told from the wipes of MCP Rust [TH] on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 78 days 23 hours ago the current world was made.

Tag meanings

How should you read the tags on MCP Rust [TH]?

These are the tags MCP Rust [TH] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp80 (Max players): Slots: 80; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Match the game version: protocol 2632 is required; cs160556 (Build): Build 160556; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does MCP Rust [TH] appear in Rust Metrics lists and filters?

On Rust Metrics, MCP Rust [TH] sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does MCP Rust [TH] sit in the rankings?

Player hours over seven days put MCP Rust [TH] at #15,310, in the top 69% of all ranked servers.

What player count does MCP Rust [TH] carry?

Current headcount on MCP Rust [TH]: 0 players, 80 slots available. Check: player average. 0 over the last seven days.

Operator and location

Which location does MCP Rust [TH] run from?

No region tag on MCP Rust [TH]. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 139.59.109.240:28015.

What Rust version is MCP Rust [TH] on?

Rust network protocol 2632 and build 160556 on Linux is the build MCP Rust [TH] runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on MCP Rust [TH] within range?

Over the last 48 hours the average was 162 server fps; the floor was 115. Peak entity count: 210,935. Buildings, deployables and all else included. Check: memory. Peak use was 6,255 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is MCP Rust [TH], and is it online now?

Reading: online. MCP Rust [TH] answers right now. Reading: uptime. About 4 days 9 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does MCP Rust [TH] enforce, and what are its settings?

Check: gather rate. The name MCP Rust [TH] does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is MCP Rust [TH] on?

From seed 82297582, the game generates the procedural map on MCP Rust [TH]. Its size is 6,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join MCP Rust [TH]?

Check: join. Open Rust, press F1, then enter client.connect 139.59.109.240:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp80,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp80
Max players Slots: 80.
ts8
Group limit Default limit in force: 8 per team.
v2632
Protocol Match the game version: protocol 2632 is required.
cs160556
Build Build 160556.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.