Oxide Plugin Development
Offline 138.84.35.41:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 67/500
- 135/100
- 68/225
- 33/700
- 4/200
- 7/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Oxide Plugin Development follow?
To tell the rhythm of Oxide Plugin Development, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 11 hours ago.
Tag meanings
Which tags does Oxide Plugin Development carry, and what do they mean?
These are the tags Oxide Plugin Development publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; rustmaps (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Oxide Plugin Development?
On Rust Metrics, Oxide Plugin Development sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Oxide Plugin Development hold among Rust servers?
Player hours over seven days put Oxide Plugin Development at #15,960, in the top 71% of all ranked servers.
What player count does Oxide Plugin Development carry?
Status for Oxide Plugin Development: offline. Last seen 20 days 21 hours ago.
Operator and location
Where does Oxide Plugin Development sit?
No region comes from Oxide Plugin Development. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 138.84.35.41:28015.
What Rust version is Oxide Plugin Development on?
Version check: Rust network protocol 2634 and build 166652 on Linux, run by Oxide Plugin Development. Matching protocol is required to join. Let Steam update your game.
Is Oxide Plugin Development up, and how often does it stay up?
Check: connection. Oxide Plugin Development is offline at this moment. Last contact was 20 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 4 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Oxide Plugin Development enforce, and what are its settings?
Check: gather rate. The name Oxide Plugin Development does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Join
How do you connect to Oxide Plugin Development?
Check: join. Open Rust, press F1, then enter client.connect 138.84.35.41:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.