Oxide Plugin Development
Offline 138.84.35.182:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 141/500
- 125/100
- 150/225
- 114/700
- 35/200
- 33/1000
Quick answers
from the figures on this pageWipe schedule
How often does Oxide Plugin Development wipe, and when?
The rhythm of Oxide Plugin Development's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 45 days 6 hours ago.
Lists and filters
How should you read the tags on Oxide Plugin Development?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; rustmaps (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from Oxide Plugin Development. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Oxide Plugin Development?
Rust Metrics lists featuring Oxide Plugin Development: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Oxide Plugin Development hold among Rust servers?
Ranking for Oxide Plugin Development: #16,839 on seven-day player hours, top 70% of all ranked servers.
What player count does Oxide Plugin Development carry?
Oxide Plugin Development is not responding; status offline, last seen 28 days 12 hours ago.
Server details
Where does Oxide Plugin Development sit?
No region comes from Oxide Plugin Development. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 138.84.35.182:28015.
What Rust version is Oxide Plugin Development on?
Reading: Oxide Plugin Development, Rust network protocol 2633 and build 165217, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is Oxide Plugin Development up, and how often does it stay up?
Reading: offline. Oxide Plugin Development last answered 28 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 26 September 2026.
Map and rules
What rules does Oxide Plugin Development enforce, and what are its settings?
Reading the name gives no gather rate for Oxide Plugin Development. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Connection
How can you get onto Oxide Plugin Development?
Check: join. Open Rust, press F1, then enter client.connect 138.84.35.182:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.