RustAI Self-hosted RCON test (lgs3)
Offline 138.84.34.198:28195 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:39 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 144/500
- 124/100
- 185/225
- 75/700
- 8/200
- 16/1000
Quick answers
from the figures on this pageReset cycle
What happens on RustAI Self-hosted RCON test (lgs3) when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 17 hours.
What wipe timing does RustAI Self-hosted RCON test (lgs3) follow?
To tell the rhythm of RustAI Self-hosted RCON test (lgs3), too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 14 days 12 hours ago.
Tags
Which tags does RustAI Self-hosted RCON test (lgs3) carry, and what do they mean?
Tags published by RustAI Self-hosted RCON test (lgs3), read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166493 (Build): The server runs game build 166493; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustAI Self-hosted RCON test (lgs3)?
These Rust Metrics lists carry RustAI Self-hosted RCON test (lgs3): Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does RustAI Self-hosted RCON test (lgs3) hold among Rust servers?
Ranking for RustAI Self-hosted RCON test (lgs3): #14,605 on seven-day player hours, top 68% of all ranked servers.
What player count does RustAI Self-hosted RCON test (lgs3) carry?
RustAI Self-hosted RCON test (lgs3) is not responding; status offline, last seen 13 days 20 hours ago.
Server details
What location is RustAI Self-hosted RCON test (lgs3) hosted in?
No region comes from RustAI Self-hosted RCON test (lgs3). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 138.84.34.198:28195.
What Rust version is RustAI Self-hosted RCON test (lgs3) on?
Rust network protocol 2634 and build 166493 on Linux is the build RustAI Self-hosted RCON test (lgs3) runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is RustAI Self-hosted RCON test (lgs3), and is it online now?
RustAI Self-hosted RCON test (lgs3) reports offline. The last reading came 13 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 October 2026, recorded by Rust Metrics.
Settings and map
How is RustAI Self-hosted RCON test (lgs3) configured, and what rules are in force?
Check: gather rate. The name RustAI Self-hosted RCON test (lgs3) does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustAI Self-hosted RCON test (lgs3) on?
The game generates a procedural map for RustAI Self-hosted RCON test (lgs3).
Connection
How can you get onto RustAI Self-hosted RCON test (lgs3)?
To join: start Rust, press F1 and type client.connect 138.84.34.198:28195. Or press Launch Rust here and Steam opens the game and connects you.