RUST METRICSFlight deck · live data
Data live Servers11,739 Players61,775 Populated3,380 Fresh wipes 3 h186 Scan5 min
‹ All servers138.84.34.162:28185
Offline Full Queue Fresh wipe Wipe due No query

Luna Raid - LGS3 test

Offline 138.84.34.162:28185 checked 12d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,222top 70%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct20 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Luna Raid - LGS3 test wipe?

To tell the rhythm of Luna Raid - LGS3 test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 14 days 19 hours ago the current world was made.

Tags

How should you read the tags on Luna Raid - LGS3 test?

These are the tags Luna Raid - LGS3 test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts64 (Group limit): You may team up with at most 64; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Luna Raid - LGS3 test appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Luna Raid - LGS3 test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Luna Raid - LGS3 test sit in the rankings?

Ranking for Luna Raid - LGS3 test: #15,222 on seven-day player hours, top 70% of all ranked servers.

How full does Luna Raid - LGS3 test get?

Status for Luna Raid - LGS3 test: offline. Last seen 12 days 3 hours ago.

Server

What location is Luna Raid - LGS3 test hosted in?

No region tag on Luna Raid - LGS3 test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 138.84.34.162:28185.

What Rust version is Luna Raid - LGS3 test on?

Rust network protocol 2634 and build 167781 on Linux is the build Luna Raid - LGS3 test runs. To get in, your game needs the same protocol; Steam applies the update.

Is Luna Raid - LGS3 test up, and how often does it stay up?

Check: connection. Luna Raid - LGS3 test is offline at this moment. Last contact was 12 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 15 October 2026, recorded by Rust Metrics.

Settings and map

What rules does Luna Raid - LGS3 test enforce, and what are its settings?

No gather rate appears in the name: Luna Raid - LGS3 test. The cap on groups is 64 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Join

How do you connect to Luna Raid - LGS3 test?

Press F1 in Rust and enter client.connect 138.84.34.162:28185. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts64,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players 20 slots in total.
ts64
Group limit You may team up with at most 64.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.