Luna Raid - LGS3 test
Offline 138.84.34.162:28185 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 120/100
- 187/225
- 69/700
- 11/200
- 19/1000
Quick answers
from the figures on this pageWipe schedule
When does Luna Raid - LGS3 test wipe?
To tell the rhythm of Luna Raid - LGS3 test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 14 days 19 hours ago the current world was made.
Tags
How should you read the tags on Luna Raid - LGS3 test?
These are the tags Luna Raid - LGS3 test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts64 (Group limit): You may team up with at most 64; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Luna Raid - LGS3 test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Luna Raid - LGS3 test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Luna Raid - LGS3 test sit in the rankings?
Ranking for Luna Raid - LGS3 test: #15,222 on seven-day player hours, top 70% of all ranked servers.
How full does Luna Raid - LGS3 test get?
Status for Luna Raid - LGS3 test: offline. Last seen 12 days 3 hours ago.
Server
What location is Luna Raid - LGS3 test hosted in?
No region tag on Luna Raid - LGS3 test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 138.84.34.162:28185.
What Rust version is Luna Raid - LGS3 test on?
Rust network protocol 2634 and build 167781 on Linux is the build Luna Raid - LGS3 test runs. To get in, your game needs the same protocol; Steam applies the update.
Is Luna Raid - LGS3 test up, and how often does it stay up?
Check: connection. Luna Raid - LGS3 test is offline at this moment. Last contact was 12 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 15 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Luna Raid - LGS3 test enforce, and what are its settings?
No gather rate appears in the name: Luna Raid - LGS3 test. The cap on groups is 64 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Join
How do you connect to Luna Raid - LGS3 test?
Press F1 in Rust and enter client.connect 138.84.34.162:28185. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.