RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h0 Scan5 min
‹ All servers138.201.78.140:28080
Online Full Queue Fresh wipe Wipe due No query

Test server

Online 138.201.78.140:28080 checked 3h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 37 SERVER FPS

Server fps

48 h low 37 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 202,681 ×1000

Entities

48 h range 196,003–202,777 · memory 3,506 MB
1239 ET SINCE RESTART 10:51

Uptime

10 h 51 min since its last restart, at the last reading
7-day average0peak 1
Rank#14,504top 66%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Memory3,506MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.9 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 18:07 UTC12d ago 0 – running 0
Mon 5 Oct, 20:40 UTC22d ago 1 halved by day 1 10.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Test server when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.

When does Test server wipe?

The rhythm of Test server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 12 days 2 hours ago.

Tags

Which tags does Test server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Test server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Test server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Test server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does Test server hold among Rust servers?

Player hours over seven days put Test server at #14,504, in the top 66% of all ranked servers.

What player count does Test server carry?

0 of 50 slots are filled on Test server right now. Check: players over seven days. Average 0, peak 1.

Operator and location

Where does Test server sit?

Reading: location. Test server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 138.201.78.140:28080.

What Rust version is Test server on?

Version check: Rust network protocol 2635 and build 167781 on Windows, run by Test server. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Test server within range?

Reading: 59 server fps on average across the last 48 hours. It never dropped below 37. Check: entities. The peak was 202,777, counting buildings, deployables and the rest of the world. Reading: 3,876 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is Test server up, and how often does it stay up?

Check: connection. Test server is online at this moment. Check: restart. The uptime it reports puts the last restart about 10 hours ago. Reading: 86% uptime over the last 7 full days. It was up 145 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is Test server configured, and what rules are in force?

Reading the name gives no gather rate for Test server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is Test server on?

Check: map. Procedural, size 6,000, seed 1, generated by the game on Test server. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to Test server?

Press F1 in Rust and enter client.connect 138.201.78.140:28080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.