RUST METRICSFlight deck · live data
Data live Servers11,829 Players74,965 Populated3,733 Fresh wipes 3 h252 Scan5 min
‹ All servers138.201.251.196:28045
Online Full Queue Fresh wipe Wipe due No query

FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases

Online EU 138.201.251.196:28045 checked 9m ago

biweekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 18 37 56 74 PAX 0 /74

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 90 SERVER FPS

Server fps

48 h low 69 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 108,228 ×1000

Entities

48 h range 106,799–110,348 · memory 2,351 MB
1239 ET SINCE RESTART 01:50

Uptime

1 h 50 min since its last restart, at the last reading
7-day average0peak 1
Rank#14,673top 66% · #2491 in EU
Last wipe26d agobiweekly schedule
Next wipe1d 3hFri 30 Oct, 17:26 UTC
Memory2,351MBat the last reading
REC 1

Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 17:26 UTC, in 1d 3h. Its biweekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Fri 30 Oct, 17:26 UTC1d 3h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 4hFW
  3. WPT 3Fri 13 Nov, 17:26 UTC15d 3h
  4. WPT 4Fri 27 Nov, 17:26 UTC29d 3h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 4hFW
  6. WPT 6Fri 11 Dec, 17:26 UTC43d 3h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:26 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 44 hours in.

When does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases wipe?

Its tag guides the prediction: too few of FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases's wipes are on record to confirm its schedule. Friday 30 October at 17:26 UTC is when its next wipe is due. 26 days 19 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Tag meanings

Which tags does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases carry, and what do they mean?

Tags published by FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp74 (Max players): 74 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

These Rust Metrics lists carry FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player count

What position does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases hold among Rust servers?

Ranked by seven-day player hours, FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases sits at #14,673 and #2,491 in Europe, inside the top 66%.

What player count does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases carry?

0 of 74 slots are filled on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases right now. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

What location is FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases hosted in?

FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 138.201.251.196:28045.

What Rust version is FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases. Check: protocol. To join, your game must match; Steam handles the update.

How does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases perform?

Check: fps. Average 86 server fps over the last 48 hours, low of 69. Within range. Peak entity count: 110,348. Buildings, deployables and all else included. Reading: 3,083 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases, and is it online?

FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases reports online. Status: normal. Reading: uptime. About 1 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases enforce, and what are its settings?

No gather rate appears in the name: FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

Which map is live on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

From seed 1337, the game generates the procedural map on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases. Its size is 4,096. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Battlefront.

Join

How do you connect to FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

Press F1 in Rust and enter client.connect 138.201.251.196:28045. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://weoxide.host is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp74,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp74
Max players 74 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.