RUST METRICSFlight deck · live data
Data live Servers11,844 Players83,167 Populated3,755 Fresh wipes 3 h280 Scan5 min
‹ All servers138.124.9.200:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust-Local

Offline 138.124.9.200:28015 checked 6d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,335top 69%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct10 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.4 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:56 UTC6d ago 0 – running 0
Sat 3 Oct, 11:33 UTC26d ago 1 halved by day 1 19.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Rust-Local when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 1 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't.

How often does Rust-Local wipe, and when?

To tell the rhythm of Rust-Local, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 6 days 16 hours ago.

Lists and filters

How should you read the tags on Rust-Local?

These are the tags Rust-Local publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust-Local?

These Rust Metrics lists carry Rust-Local: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does Rust-Local hold among Rust servers?

Ranking for Rust-Local: #15,335 on seven-day player hours, top 69% of all ranked servers.

What player count does Rust-Local carry?

Reading for Rust-Local: offline at this moment; last seen 6 days 12 hours ago. Check: player average. 0 over the last seven days.

Operator and location

What location is Rust-Local hosted in?

No region tag on Rust-Local. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 138.124.9.200:28015.

What Rust version is Rust-Local on?

Rust network protocol 2635 and build 168909 on Linux is the build Rust-Local runs. Matching protocol is required to join. Let Steam update your game.

Is Rust-Local up, and how often does it stay up?

Rust-Local reports offline. The last reading came 6 days 12 hours ago. Reading: 1% uptime over the last 7 full days. It was up 2 of 168 hours. The first sighting on Rust Metrics was 27 September 2026.

Map and rules

What settings and rules apply on Rust-Local?

Reading the name gives no gather rate for Rust-Local. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust-Local?

Check: map. Procedural, generated by the game, on Rust-Local.

How to join

How can you get onto Rust-Local?

To join: start Rust, press F1 and type client.connect 138.124.9.200:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.