nameserver
Offline 138.124.79.22:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 15:42 UTC9d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 91/500
- 135/100
- 93/225
- 37/700
- 4/200
- 14/1000
Quick answers
from the figures on this pageWipe schedule
What happens on nameserver when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.
How often does nameserver wipe, and when?
To tell the rhythm of nameserver, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 9 days 14 hours ago.
Tags
Which tags does nameserver carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from nameserver. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does nameserver appear in Rust Metrics lists and filters?
On Rust Metrics, nameserver sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does nameserver hold among Rust servers?
Player hours over seven days put nameserver at #15,247, in the top 69% of all ranked servers.
How full does nameserver get?
Reading for nameserver: offline at this moment; last seen 9 days 10 hours ago.
Server
Which location does nameserver run from?
No region tag on nameserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 138.124.79.22:28015.
What Rust version is nameserver on?
Reading: nameserver, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is nameserver up, and how often does it stay up?
nameserver reports offline. The last reading came 9 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 October 2026.
Settings and map
What settings and rules apply on nameserver?
No gather rate appears in the name: nameserver. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on nameserver?
Check: map. Procedural, generated by the game, on nameserver.
Connection
What do you do to join nameserver?
Press F1 in Rust and enter client.connect 138.124.79.22:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.