ESP Test
Offline 138.124.33.199:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 53/500
- 125/100
- 44/225
- 54/700
- 8/200
- 8/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does ESP Test follow?
The rhythm of ESP Test's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 17 hours ago the current world was made.
Tag meanings
How should you read the tags on ESP Test?
Tags published by ESP Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show ESP Test?
On Rust Metrics, ESP Test sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does ESP Test hold among Rust servers?
Ranking for ESP Test: #16,615 on seven-day player hours, top 70% of all ranked servers.
What player count does ESP Test carry?
ESP Test is not responding; status offline, last seen 27 days 17 hours ago.
Server
Where does ESP Test sit?
No region tag on ESP Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 138.124.33.199:28015.
What Rust version is ESP Test on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by ESP Test. Matching protocol is required to join. Let Steam update your game.
What is the uptime on ESP Test, and is it online?
Reading: offline. ESP Test last answered 27 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 1 October 2026.
Settings and map
What settings and rules apply on ESP Test?
Check: gather rate. The name ESP Test does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.
What map is ESP Test on?
Procedural map on ESP Test, made by the game's generator.
Connection
How do you connect to ESP Test?
Press F1 in Rust and enter client.connect 138.124.33.199:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.