RUST METRICSFlight deck · live data
Data live Servers11,619 Players44,402 Populated2,996 Fresh wipes 3 h128 Scan5 min
‹ All servers137.184.229.132:28015
Online Full Queue Fresh wipe Wipe due No query

PACK's US Main | Spleef | Facechecks | Arenas | Minigames

Online NA 137.184.229.132:28015 checked 9m ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Fri 05:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 247 SERVER FPS

Server fps

48 h low 189 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 682 ×1000

Entities

48 h range 669–687 · memory 1,174 MB
1239 ET SINCE RESTART 01:01

Uptime

1 h 1 min since its last restart, at the last reading
7-day average0peak –
Rank#15,270top 69% · #1490 in NA
Last wipe28d agomonthly schedule
Next wipe6d 11hThu 5 Nov, 19:00 UTC FW
Memory1,174MBat the last reading
REC 1

Players

AveragePeak
0123408:0017:0003:0011:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040008:0017:0003:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 11hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 11hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:05 UTC28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on PACK's US Main | Spleef | Facechecks | Arenas | Minigames when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

How often does PACK's US Main | Spleef | Facechecks | Arenas | Minigames wipe, and when?

With the force wipe, once a month, PACK's US Main | Spleef | Facechecks | Arenas | Minigames wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 28 days 3 hours ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

How should you read the tags on PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^e (Minigames): This server collects minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you on this training server for aim and PvP work; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): The server browser files it under North America from PACK's US Main | Spleef | Facechecks | Arenas | Minigames. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does PACK's US Main | Spleef | Facechecks | Arenas | Minigames appear in Rust Metrics lists and filters?

On Rust Metrics, PACK's US Main | Spleef | Facechecks | Arenas | Minigames sits in these lists: Modded Rust servers, checked live, Aim training servers, live readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does PACK's US Main | Spleef | Facechecks | Arenas | Minigames sit in the rankings?

Ranked by seven-day player hours, PACK's US Main | Spleef | Facechecks | Arenas | Minigames sits at #15,270 and #1,490 in North America, inside the top 69%.

How full does PACK's US Main | Spleef | Facechecks | Arenas | Minigames get?

Current headcount on PACK's US Main | Spleef | Facechecks | Arenas | Minigames: 0 players, 50 slots available. Seven-day reading: 0 players on average.

Server

What location is PACK's US Main | Spleef | Facechecks | Arenas | Minigames hosted in?

Reading: location. The NA tag puts PACK's US Main | Spleef | Facechecks | Arenas | Minigames in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 137.184.229.132:28015.

What Rust version is PACK's US Main | Spleef | Facechecks | Arenas | Minigames on?

Reading: PACK's US Main | Spleef | Facechecks | Arenas | Minigames, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

Check: fps. Average 252 server fps over the last 48 hours, low of 189. Within range. Peak entity count: 687. Buildings, deployables and all else included. Check: memory. Peak use was 1,428 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is PACK's US Main | Spleef | Facechecks | Arenas | Minigames up, and how often does it stay up?

Reading: online. PACK's US Main | Spleef | Facechecks | Arenas | Minigames answers right now. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is PACK's US Main | Spleef | Facechecks | Arenas | Minigames configured, and what rules are in force?

No gather rate appears in the name: PACK's US Main | Spleef | Facechecks | Arenas | Minigames. The group cap is 8 players, which is the default in the game. Mode check gives minigames & battle royale; parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

From seed 1337, the game generates the procedural map on PACK's US Main | Spleef | Facechecks | Arenas | Minigames. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

Connection

How do you connect to PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

Press F1 in Rust and enter client.connect 137.184.229.132:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://packrat.cc.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^e,^d,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^e
Minigames This server collects minigames such as arenas, Bedwars and parkour.
^d
Combat training Loot is handed to you on this training server for aim and PvP work.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.