fatche.at test server
Online 136.61.101.213:28015 checked 6m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 03:59 UTC17d ago | 1 | – | running | 0 |
| Tue 15 Sep, 23:07 UTC43d ago | 1 | halved by day 1 | 26.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 126/500
- 128/100
- 197/225
- 77/700
- 226/700
- 349/350
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on fatche.at test server?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't.
When does fatche.at test server wipe?
To tell the rhythm of fatche.at test server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 17 days 14 hours ago the current world was made.
Tags
How should you read the tags on fatche.at test server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here from fatche.at test server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show fatche.at test server?
On Rust Metrics, fatche.at test server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does fatche.at test server sit in the rankings?
Player hours over seven days put fatche.at test server at #15,310, in the top 69% of all ranked servers.
How full does fatche.at test server get?
Current headcount on fatche.at test server: 0 players, 40 slots available. Seven-day reading: 0 players on average.
Server details
Which location does fatche.at test server run from?
No region comes from fatche.at test server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 136.61.101.213:28015.
What Rust version is fatche.at test server on?
Reading: fatche.at test server, Rust network protocol 2634 and build 167398, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is fatche.at test server, and is it online now?
Check: connection. fatche.at test server is online at this moment. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does fatche.at test server enforce, and what are its settings?
No gather rate appears in the name: fatche.at test server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is off. That is Valve's anti-cheat.
What map is fatche.at test server on?
Procedural map on fatche.at test server, made by the game's generator.
How to join
How can you get onto fatche.at test server?
Check: join. Open Rust, press F1, then enter client.connect 136.61.101.213:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.