RUST METRICSFlight deck · live data
Data live Servers11,911 Players81,677 Populated3,856 Fresh wipes 3 h102 Scan5 min
‹ All servers136.60.37.182:28013
Offline Full Queue Fresh wipe Wipe due No query

Zyndland Adventures

Offline 136.60.37.182:28013 checked 10d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,295top 70%
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Zyndland Adventures wipe, and when?

Its rhythm cannot be told from the wipes of Zyndland Adventures on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 48 days 19 hours ago the current world was made.

Tags

How should you read the tags on Zyndland Adventures?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163493 (Build): Build 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here from Zyndland Adventures. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Zyndland Adventures appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Zyndland Adventures: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

What position does Zyndland Adventures hold among Rust servers?

Player hours over seven days put Zyndland Adventures at #15,295, in the top 70% of all ranked servers.

What is the population on Zyndland Adventures?

Reading for Zyndland Adventures: offline at this moment; last seen 10 days 23 hours ago.

Server

What location is Zyndland Adventures hosted in?

No region tag on Zyndland Adventures. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 136.60.37.182:28013.

What Rust version is Zyndland Adventures on?

Rust network protocol 2633 and build 163493 on Linux is the build Zyndland Adventures runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Zyndland Adventures, and is it online now?

Check: connection. Zyndland Adventures is offline at this moment. Last contact was 10 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 17 October 2026.

Map and rules

How is Zyndland Adventures configured, and what rules are in force?

Check: gather rate. The name Zyndland Adventures does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Zyndland Adventures?

Procedural map on Zyndland Adventures, made by the game's generator.

Connection

What do you do to join Zyndland Adventures?

Check: join. Open Rust, press F1, then enter client.connect 136.60.37.182:28013. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163493
Build Build 163493.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.