RUST METRICSFlight deck · live data
Data live Servers11,760 Players62,257 Populated3,509 Fresh wipes 3 h133 Scan5 min
‹ All servers136.35.126.218:28015
Offline Full Queue Fresh wipe Wipe due No query

ChickenAreaPet Dev Server

Offline 136.35.126.218:28015 checked 4d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,405top 69%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does ChickenAreaPet Dev Server follow?

To tell the rhythm of ChickenAreaPet Dev Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 5 hours ago.

Tags

Which tags does ChickenAreaPet Dev Server carry, and what do they mean?

Tags published by ChickenAreaPet Dev Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): The server runs game build 167058; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show ChickenAreaPet Dev Server?

Rust Metrics lists featuring ChickenAreaPet Dev Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does ChickenAreaPet Dev Server hold among Rust servers?

Player hours over seven days put ChickenAreaPet Dev Server at #15,405, in the top 69% of all ranked servers.

What player count does ChickenAreaPet Dev Server carry?

Status for ChickenAreaPet Dev Server: offline. Last seen 4 days 6 hours ago. Check: player average. 0 over the last seven days.

Server details

What location is ChickenAreaPet Dev Server hosted in?

No region comes from ChickenAreaPet Dev Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 136.35.126.218:28015.

What Rust version is ChickenAreaPet Dev Server on?

Version check: Rust network protocol 2634 and build 167058 on Windows, run by ChickenAreaPet Dev Server. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on ChickenAreaPet Dev Server, and is it online?

Reading: offline. ChickenAreaPet Dev Server last answered 4 days 6 hours ago. Uptime for the last 7 full days: 16 of 168 hours, or 10%. The first sighting on Rust Metrics was 7 October 2026.

Map and rules

What settings and rules apply on ChickenAreaPet Dev Server?

Reading the name gives no gather rate for ChickenAreaPet Dev Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

What map is ChickenAreaPet Dev Server on?

Procedural map on ChickenAreaPet Dev Server, made by the game's generator.

Join

How do you connect to ChickenAreaPet Dev Server?

Check: join. Open Rust, press F1, then enter client.connect 136.35.126.218:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167058
Build The server runs game build 167058.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.