MAP
Offline 136.243.93.125:28075 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 10:11 UTC13d ago | 1 | – | running | 0 |
| Tue 13 Oct, 08:04 UTC14d ago | 1 | – | 1.1 days | 0 |
| Sat 10 Oct, 12:08 UTC17d ago | 1 | – | 2.8 days | 0 |
| Tue 6 Oct, 07:03 UTC21d ago | 1 | halved by day 1 | 4.2 days | 0 |
| Mon 5 Oct, 10:41 UTC22d ago | 1 | – | 0.8 days | 0 |
| Sun 4 Oct, 17:27 UTC23d ago | 1 | – | 0.7 days | 1 |
| Thu 1 Oct, 15:35 UTC26d ago | 1 | – | 3.1 days | 0 |
| Wed 30 Sep, 13:42 UTC27d ago | 1 | – | 1.1 days | 0 |
| Tue 29 Sep, 15:56 UTC28d ago | 3 | – | 0.9 days | 0 |
| Mon 28 Sep, 06:48 UTC29d ago | 3 | – | 1.4 days | 0 |
| Sat 26 Sep, 19:29 UTC31d ago | 3 | – | 1.5 days | 1 |
| Sat 26 Sep, 06:34 UTC31d ago | 2 | – | 0.5 days | 0 |
| Wed 23 Sep, 09:52 UTC34d ago | 1 | held half | 2.9 days | 1 |
| Sun 20 Sep, 13:35 UTC37d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Sat 19 Sep, 20:04 UTC38d ago | 1 | – | 0.7 days | 0 |
| Sat 19 Sep, 09:16 UTC38d ago | 1 | – | 0.4 days | 0 |
| Fri 18 Sep, 07:26 UTC39d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 40/500
- 134/100
- 49/225
- 20/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on MAP?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 1 it fell below half when it didn't.
How often does MAP wipe, and when?
There is no next wipe to predict: MAP wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 13 days 10 hours ago.
Lists and filters
How should you read the tags on MAP?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from MAP. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does MAP appear in Rust Metrics lists and filters?
On Rust Metrics, MAP sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does MAP hold among Rust servers?
Player hours over seven days put MAP at #15,099, in the top 70% of all ranked servers.
How full does MAP get?
Reading for MAP: offline at this moment; last seen 11 days 12 hours ago.
Server details
Where does MAP sit?
Reading: location. MAP gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 136.243.93.125:28075.
What Rust version is MAP on?
Rust network protocol 2634 and build 167781 on Windows is the build MAP runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on MAP, and is it online?
Reading: offline. MAP last answered 11 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on MAP?
Check: gather rate. The name MAP does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on MAP?
Size 4,500 and seed 1337: the game generates the procedural map on MAP from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: MAP.
Join
What do you do to join MAP?
Check: join. Open Rust, press F1, then enter client.connect 136.243.93.125:28075. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.