RUST METRICSFlight deck · live data
Data live Servers11,880 Players96,217 Populated4,117 Fresh wipes 3 h155 Scan5 min
‹ All servers136.243.0.51:25586
Online Full Queue Fresh wipe Wipe due No query

A Rust Server

Online 136.243.0.51:25586 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 11 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 35,825 ×1000

Entities

48 h range 35,183–38,132 · memory 1,830 MB
1239 ET SINCE RESTART 3D 10H

Uptime

3 days 10 hours since its last restart, at the last reading
7-day average0peak 2
Rank#5,919top 27%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory1,830MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5219:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 20:48 UTC7d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on A Rust Server?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.

What wipe timing does A Rust Server follow?

To tell the rhythm of A Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 7 days 21 hours ago.

Tags

Which tags does A Rust Server carry, and what do they mean?

These are the tags A Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show A Rust Server?

These Rust Metrics lists carry A Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does A Rust Server sit in the rankings?

Ranking for A Rust Server: #5,919 on seven-day player hours, top 27% of all ranked servers.

What player count does A Rust Server carry?

Current headcount on A Rust Server: 0 players, 5 slots available. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 18:00 UTC, averaging 2 players at that hour.

Operator and location

Which location does A Rust Server run from?

No region comes from A Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 136.243.0.51:25586.

What Rust version is A Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for A Rust Server?

Check: fps. Average 102 server fps over the last 48 hours, low of 5. Within range. Peak entity count: 38,132. Buildings, deployables and all else included. Reading: 1,986 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on A Rust Server, and is it online?

Reading: online. A Rust Server answers right now. Reading: uptime. About 3 days 10 hours ago it restarted, on its own count. Uptime for the last 7 full days: 128 of 168 hours, or 76%. Check: first contact. Rust Metrics logged it on 19 October 2026.

Settings and map

What settings and rules apply on A Rust Server?

Check: gather rate. The name A Rust Server does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on A Rust Server?

Check: map. Procedural, size 2,750, seed 67, generated by the game on A Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join A Rust Server?

To join: start Rust, press F1 and type client.connect 136.243.0.51:25586. Or press Launch Rust here and Steam opens the game and connects you. https://playnhost.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players Slots: 5.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.