RUST Server
Online 136.175.187.87:28015 checked 11m ago
Server instruments
last reading Tue 21:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 91 · below 20 is lag, below 10 is badEntities
48 h range 67,198–69,831 · memory 2,504 MBUptime
3 days 8 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 99/500
- 133/100
- 105/225
- 30/200
- 91/700
- 29/1000
Quick answers
from the figures on this pageWipe timing
How often does RUST Server wipe, and when?
To tell the rhythm of RUST Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 80 days 22 hours ago.
Tags
Which tags does RUST Server carry, and what do they mean?
Tags published by RUST Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Match the game version: protocol 2632 is required; cs160556 (Build): Build 160556; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RUST Server?
These Rust Metrics lists carry RUST Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does RUST Server sit in the rankings?
Ranking for RUST Server: #15,404 on seven-day player hours, top 69% of all ranked servers.
What is the population on RUST Server?
Current headcount on RUST Server: 0 players, 30 slots available. A seven-day average of 0 players is the reading.
Server details
What location is RUST Server hosted in?
Reading: location. RUST Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 136.175.187.87:28015.
What Rust version is RUST Server on?
Version check: Rust network protocol 2632 and build 160556 on Windows, run by RUST Server. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for RUST Server?
Over the last 48 hours the average was 107 server fps; the floor was 91. Reading: 69,831 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,041 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on RUST Server, and is it online?
RUST Server reports online. Status: normal. By its reported uptime, the last restart was roughly 3 days 8 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does RUST Server enforce, and what are its settings?
Check: gather rate. The name RUST Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is RUST Server on?
Size 3,500 and seed 648252: the game generates the procedural map on RUST Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to RUST Server?
Press F1 in Rust and enter client.connect 136.175.187.87:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.