RUST METRICSFlight deck · live data
Data live Servers11,802 Players69,058 Populated3,653 Fresh wipes 3 h129 Scan5 min
‹ All servers136.175.187.84:28025
Online Full Queue Fresh wipe Wipe due No query

RUST Server

Online 136.175.187.84:28025 checked 9m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 20:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 60,892 ×1000

Entities

48 h range 60,209–60,936 · memory 3,712 MB
1239 ET SINCE RESTART 2D 10H

Uptime

2 days 10 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,348top 69%
Last wipe181d agono schedule published
Next wipe–no wipe seen yet
Memory3,712MBat the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does RUST Server follow?

Its rhythm cannot be told from the wipes of RUST Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 181 days 17 hours ago.

Tags

How should you read the tags on RUST Server?

Tags published by RUST Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts100 (Group limit): Teams are capped at 100; v2623 (Protocol): Your game must run protocol 2623 to get in; cs148916 (Build): The server runs game build 148916; ptrak (Networking): This is RakNet, Rust's usual network layer; $rus1 (Region code): us1 is the region code on record; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RUST Server appear in Rust Metrics lists and filters?

On Rust Metrics, RUST Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does RUST Server sit in the rankings?

Player hours over seven days put RUST Server at #15,348, in the top 69% of all ranked servers.

How full does RUST Server get?

0 of 50 slots are filled on RUST Server right now. Seven-day reading: 0 players on average.

Server

Where does RUST Server sit?

Reading: location. RUST Server gives no region, with region code us1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 136.175.187.84:28025.

What Rust version is RUST Server on?

Version check: Rust network protocol 2623 and build 148916 on Windows, run by RUST Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for RUST Server?

Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Reading: 60,936 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,237 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on RUST Server, and is it online?

Check: connection. RUST Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 2 days 10 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on RUST Server?

No gather rate appears in the name: RUST Server. The cap on groups is 100 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RUST Server?

Check: map. Procedural, size 5,000, seed 1288064770, generated by the game on RUST Server. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.

How to join

How do you connect to RUST Server?

Check: join. Open Rust, press F1, then enter client.connect 136.175.187.84:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2623,gmrust,cs148916,ts100,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts100
Group limit Teams are capped at 100.
v2623
Protocol Your game must run protocol 2623 to get in.
cs148916
Build The server runs game build 148916.
ptrak
Networking This is RakNet, Rust's usual network layer.
$rus1
Region code us1 is the region code on record.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.