RUST METRICSFlight deck · live data
Data live Servers11,777 Players67,749 Populated3,536 Fresh wipes 3 h194 Scan5 min
‹ All servers135.181.179.111:28021
Offline Full Queue Fresh wipe Wipe due No query

The Hunting Lodge Test Server

Offline 135.181.179.111:28021 checked 27d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,013top 69%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 16:23 UTC29d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on The Hunting Lodge Test Server?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 24 hours.

How often does The Hunting Lodge Test Server wipe, and when?

The rhythm of The Hunting Lodge Test Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 days 20 hours ago.

Tags

Which tags does The Hunting Lodge Test Server carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from The Hunting Lodge Test Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show The Hunting Lodge Test Server?

Rust Metrics lists featuring The Hunting Lodge Test Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does The Hunting Lodge Test Server sit in the rankings?

Player hours over seven days put The Hunting Lodge Test Server at #16,013, in the top 69% of all ranked servers.

What player count does The Hunting Lodge Test Server carry?

The Hunting Lodge Test Server is not responding; status offline, last seen 27 days 14 hours ago.

Operator and location

Where does The Hunting Lodge Test Server sit?

Reading: location. The Hunting Lodge Test Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 135.181.179.111:28021.

What Rust version is The Hunting Lodge Test Server on?

Version check: Rust network protocol 2633 and build 163794 on Linux, run by The Hunting Lodge Test Server. To get in, your game needs the same protocol; Steam applies the update.

Is The Hunting Lodge Test Server up, and how often does it stay up?

Check: connection. The Hunting Lodge Test Server is offline at this moment. Last contact was 27 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 15 September 2026.

Map and rules

How is The Hunting Lodge Test Server configured, and what rules are in force?

Reading the name gives no gather rate for The Hunting Lodge Test Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is The Hunting Lodge Test Server on?

Check: map. Procedural, size 5,000, seed 2, generated by the game on The Hunting Lodge Test Server. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name discord.gg/hYQxfVK6ZU.

How to join

What do you do to join The Hunting Lodge Test Server?

Check: join. Open Rust, press F1, then enter client.connect 135.181.179.111:28021. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp5
Max players The server holds 5 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163794
Build Build 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.