RUST METRICSFlight deck · live data
Data live Servers11,882 Players96,098 Populated4,089 Fresh wipes 3 h162 Scan5 min
‹ All servers135.148.41.110:28015
Online Full Queue Fresh wipe Wipe due No query

000000000

Online 135.148.41.110:28015 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 58 SERVER FPS

Server fps

48 h low 55 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 138,626 ×1000

Entities

48 h range 136,145–138,748 · memory 4,496 MB
1239 ET SINCE RESTART 9D 11H

Uptime

9 days 11 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,369top 70%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Memory4,496MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:25 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on 000000000 when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

When does 000000000 wipe?

To tell the rhythm of 000000000, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 11 days 12 hours ago the current world was made.

Lists and filters

How should you read the tags on 000000000?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from 000000000. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show 000000000?

These Rust Metrics lists carry 000000000: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does 000000000 hold among Rust servers?

Ranking for 000000000: #15,369 on seven-day player hours, top 70% of all ranked servers.

How full does 000000000 get?

Current headcount on 000000000: 0 players, 2 slots available. Seven-day reading: 0 players on average.

Server

Which location does 000000000 run from?

No region tag on 000000000. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 135.148.41.110:28015.

What Rust version is 000000000 on?

Reading: 000000000, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for 000000000?

Reading: 67 server fps on average across the last 48 hours. It never dropped below 55. Peak entity count: 138,748. Buildings, deployables and all else included. Reading: 5,260 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on 000000000, and is it online?

000000000 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 9 days 11 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on 000000000?

Reading the name gives no gather rate for 000000000. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.

Which map is live on 000000000?

Check: map. Procedural, size 4,750, seed 2147483647, generated by the game on 000000000. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto 000000000?

Check: join. Open Rust, press F1, then enter client.connect 135.148.41.110:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.