000000000
Online 135.148.41.110:28015 checked 11m ago
Server instruments
last reading Tue 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 55 · below 20 is lag, below 10 is badEntities
48 h range 136,145–138,748 · memory 4,496 MBUptime
9 days 11 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 06:25 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 216/500
- 122/100
- 187/225
- 36/200
- 198/700
- 67/1000
Quick answers
from the figures on this pageWipe schedule
What happens on 000000000 when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
When does 000000000 wipe?
To tell the rhythm of 000000000, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 11 days 12 hours ago the current world was made.
Lists and filters
How should you read the tags on 000000000?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from 000000000. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show 000000000?
These Rust Metrics lists carry 000000000: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does 000000000 hold among Rust servers?
Ranking for 000000000: #15,369 on seven-day player hours, top 70% of all ranked servers.
How full does 000000000 get?
Current headcount on 000000000: 0 players, 2 slots available. Seven-day reading: 0 players on average.
Server
Which location does 000000000 run from?
No region tag on 000000000. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 135.148.41.110:28015.
What Rust version is 000000000 on?
Reading: 000000000, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for 000000000?
Reading: 67 server fps on average across the last 48 hours. It never dropped below 55. Peak entity count: 138,748. Buildings, deployables and all else included. Reading: 5,260 MB of memory at the highest. Expect lag when fps falls and entities climb.
What is the uptime on 000000000, and is it online?
000000000 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 9 days 11 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on 000000000?
Reading the name gives no gather rate for 000000000. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.
Which map is live on 000000000?
Check: map. Procedural, size 4,750, seed 2147483647, generated by the game on 000000000. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto 000000000?
Check: join. Open Rust, press F1, then enter client.connect 135.148.41.110:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.