RUST METRICSFlight deck · live data
Data live Servers11,801 Players73,164 Populated3,682 Fresh wipes 3 h113 Scan5 min
‹ All servers135.148.40.227:28015
Online Full Queue Fresh wipe Wipe due No query

A Rust Server

Online 135.148.40.227:28015 checked 7m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg7-day peak 3, past the slots
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 4 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 132,549 ×1000

Entities

48 h range 129,152–134,804 · memory 2,863 MB
1239 ET SINCE RESTART 04:44

Uptime

4 h 44 min since its last restart, at the last reading
7-day average0peak 3
Rank#5,745top 26%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory2,863MB48 h peak 3 players
REC 1

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:15 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on A Rust Server when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. 33 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does A Rust Server follow?

Its rhythm cannot be told from the wipes of A Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days 20 hours ago the current world was made.

Tags

How should you read the tags on A Rust Server?

These are the tags A Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): 0 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show A Rust Server?

These Rust Metrics lists carry A Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does A Rust Server sit in the rankings?

Ranking for A Rust Server: #5,745 on seven-day player hours, top 26% of all ranked servers.

What player count does A Rust Server carry?

0 players are on A Rust Server at this moment. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 15:00 UTC, 2 players on average.

Server details

Where does A Rust Server sit?

No region tag on A Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 135.148.40.227:28015.

What Rust version is A Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on A Rust Server within range?

Over the last 48 hours the average was 29 server fps; the floor was 4. Peak entity count: 134,804. Buildings, deployables and all else included. Check: memory. Peak use was 3,824 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on A Rust Server, and is it online?

Reading: online. A Rust Server answers right now. By its reported uptime, the last restart was roughly 4 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is A Rust Server configured, and what rules are in force?

No gather rate appears in the name: A Rust Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.

Which map is live on A Rust Server?

Size 4,500 and seed 1337: the game generates the procedural map on A Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.

How to join

What do you do to join A Rust Server?

To join: start Rust, press F1 and type client.connect 135.148.40.227:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://www.youtube.com/watch?v=dQw4w9WgXcQ&feature=youtu.be.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp0
Max players 0 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.