A Rust Server
Online 135.148.40.227:28015 checked 7m ago
Server instruments
last reading Wed 17:00 UTCPlayers now
no slots published 7-day avg7-day peak 3, past the slotsServer fps
48 h low 4 · below 20 is lag, below 10 is badEntities
48 h range 129,152–134,804 · memory 2,863 MBUptime
4 h 44 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:15 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 103/500
- 120/100
- 125/225
- 97/700
- 27/200
- 26/1000
Quick answers
from the figures on this pageReset cycle
What happens on A Rust Server when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. 33 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does A Rust Server follow?
Its rhythm cannot be told from the wipes of A Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days 20 hours ago the current world was made.
Tags
How should you read the tags on A Rust Server?
These are the tags A Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): 0 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show A Rust Server?
These Rust Metrics lists carry A Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does A Rust Server sit in the rankings?
Ranking for A Rust Server: #5,745 on seven-day player hours, top 26% of all ranked servers.
What player count does A Rust Server carry?
0 players are on A Rust Server at this moment. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 15:00 UTC, 2 players on average.
Server details
Where does A Rust Server sit?
No region tag on A Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 135.148.40.227:28015.
What Rust version is A Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on A Rust Server within range?
Over the last 48 hours the average was 29 server fps; the floor was 4. Peak entity count: 134,804. Buildings, deployables and all else included. Check: memory. Peak use was 3,824 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on A Rust Server, and is it online?
Reading: online. A Rust Server answers right now. By its reported uptime, the last restart was roughly 4 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is A Rust Server configured, and what rules are in force?
No gather rate appears in the name: A Rust Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.
Which map is live on A Rust Server?
Size 4,500 and seed 1337: the game generates the procedural map on A Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.
How to join
What do you do to join A Rust Server?
To join: start Rust, press F1 and type client.connect 135.148.40.227:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://www.youtube.com/watch?v=dQw4w9WgXcQ&feature=youtu.be.