RUST METRICSFlight deck · live data
Data live Servers11,875 Players95,389 Populated3,882 Fresh wipes 3 h387 Scan5 min
‹ All servers135.148.172.135:24603
Online Full Queue Fresh wipe Wipe due No query

Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla

Online NA 135.148.172.135:24603 checked 13m ago

biweekly wipes vanilla
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 143 SERVER FPS

Server fps

48 h low 13 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 100,159 ×1000

Entities

48 h range 81,848–105,976 · memory 3,291 MB
1239 ET SINCE RESTART 00:36

Uptime

0 h 36 min since its last restart, at the last reading
7-day average0peak 2
Rank#10,276top 46% · #1289 in NA
Last wipe2d agobiweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Memory3,291MBat the last reading
REC 1

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap25 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
  2. WPT 2Mon 9 Nov, 19:09 UTC11d 3h
  3. WPT 3Mon 23 Nov, 19:09 UTC25d 3h
  4. WPT 4Thu 3 Dec, 19:00 UTC35d 2hFW
  5. WPT 5Mon 7 Dec, 19:09 UTC39d 3h

The first 48 hours of its last wipes

Mon 26 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:09 UTC2d ago 2 – running 0
Thu 1 Oct, 19:55 UTC FW27d ago 2 halved by day 1 25 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't.

What wipe timing does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla follow?

Its tag guides the prediction: too few of Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla's wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 2 days 20 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tag meanings

Which tags does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; NA (North America): The server browser files it under North America from Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla appear in Rust Metrics lists and filters?

On Rust Metrics, Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla sits in these lists: Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Occupancy

What position does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla hold among Rust servers?

Top 46% of all ranked servers: Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla takes #10,276 on seven-day player hours and #1,289 in North America.

What is the population on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

0 of 40 slots are filled on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla right now. Check: players over seven days. Average 0, peak 2.

Server

What location is Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla hosted in?

Its NA tag places Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 135.148.172.135:24603.

What Rust version is Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla. Check: protocol. To join, your game must match; Steam handles the update.

How does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla perform?

Check: fps. Average 128 server fps over the last 48 hours, low of 13. Within range. Check: entities. The peak was 105,976, counting buildings, deployables and the rest of the world. Memory peak: 3,814 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla, and is it online now?

Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla reports online. Status: normal. By its reported uptime, the last restart was roughly 36 minutes ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla enforce, and what are its settings?

Reading the name gives no gather rate for Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

Which map is live on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

Check: map. Procedural, size 4,250, seed 1, generated by the game on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

How to join

How can you get onto Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

Check: join. Open Rust, press F1, then enter client.connect 135.148.172.135:24603. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/8Fm6CVYDV is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.