[US] Scrap Kings 2x | BiWeekly | Quad
Online 135.148.150.139:60403 checked 12m ago
Server instruments
last reading Thu 20:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 162 · below 20 is lag, below 10 is badEntities
48 h range 20,144–30,891 · memory 1,340 MBUptime
15 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 04:13 UTC, in 1d 6h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Sat 31 Oct, 04:13 UTC1d 6h
- WPT 2Thu 5 Nov, 19:00 UTC6d 21hFW
- WPT 3Sat 14 Nov, 04:13 UTC15d 6h
- WPT 4Sat 28 Nov, 04:13 UTC29d 6h
- WPT 5Thu 3 Dec, 19:00 UTC34d 21hFW
- WPT 6Sat 12 Dec, 04:13 UTC43d 6h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 04:13 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 503/100
- 4/75
- 2/100
- 140/200
- 111/200
- 227/220
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on [US] Scrap Kings 2x | BiWeekly | Quad?
At their busiest, its recent wipes drew 1 players on average. 4 hours after the wipe, the crowd peaked on the latest wipe.
How often does [US] Scrap Kings 2x | BiWeekly | Quad wipe, and when?
The prediction follows its tag, because too few of [US] Scrap Kings 2x | BiWeekly | Quad's wipes are on record to confirm its schedule. Saturday 31 October at 04:13 UTC is when its next wipe is due. The world in play was created 26 days 17 hours ago. The tags carry an every-two-weeks wipe schedule.
Tags
How should you read the tags on [US] Scrap Kings 2x | BiWeekly | Quad?
Tags published by [US] Scrap Kings 2x | BiWeekly | Quad, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp250 (Max players): Slots: 250; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [US] Scrap Kings 2x | BiWeekly | Quad?
Rust Metrics lists featuring [US] Scrap Kings 2x | BiWeekly | Quad: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Player count
What position does [US] Scrap Kings 2x | BiWeekly | Quad hold among Rust servers?
Player hours over seven days put [US] Scrap Kings 2x | BiWeekly | Quad at #15,268, in the top 68% of all ranked servers.
What is the population on [US] Scrap Kings 2x | BiWeekly | Quad?
0 of 250 slots are filled on [US] Scrap Kings 2x | BiWeekly | Quad right now. Seven-day reading: 0 players on average.
Operator and location
What location is [US] Scrap Kings 2x | BiWeekly | Quad hosted in?
Reading: location. Nothing in the tags, but the name of [US] Scrap Kings 2x | BiWeekly | Quad points to North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 135.148.150.139:60403.
What Rust version is [US] Scrap Kings 2x | BiWeekly | Quad on?
Reading: [US] Scrap Kings 2x | BiWeekly | Quad, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for [US] Scrap Kings 2x | BiWeekly | Quad?
Over the last 48 hours the average was 231 server fps; the floor was 162. Check: entities. The peak was 30,891, counting buildings, deployables and the rest of the world. Memory peak: 1,573 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is [US] Scrap Kings 2x | BiWeekly | Quad, and is it online now?
Check: connection. [US] Scrap Kings 2x | BiWeekly | Quad is online at this moment. Check: restart. The uptime it reports puts the last restart about 15 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on [US] Scrap Kings 2x | BiWeekly | Quad?
Gather rate check: 2x. That comes from the name [US] Scrap Kings 2x | BiWeekly | Quad. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
What map is [US] Scrap Kings 2x | BiWeekly | Quad on?
Check: map. Procedural, size 2,500, seed 1, generated by the game on [US] Scrap Kings 2x | BiWeekly | Quad. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join [US] Scrap Kings 2x | BiWeekly | Quad?
To join: start Rust, press F1 and type client.connect 135.148.150.139:60403. Or press Launch Rust here and Steam opens the game and connects you.