RUST METRICSFlight deck · live data
Data live Servers11,701 Players54,561 Populated3,263 Fresh wipes 3 h144 Scan5 min
‹ All servers135.148.150.112:60415
Online Full Queue Fresh wipe Wipe due No query

Rustwalker Ranch

Online 135.148.150.112:60415 checked 11m ago

biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 110 SERVER FPS

Server fps

48 h low 14 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 112,058 ×1000

Entities

48 h range 106,621–119,381 · memory 2,464 MB
1239 ET SINCE RESTART 03:11

Uptime

3 h 11 min since its last restart, at the last reading
7-day average0peak 3
Rank#6,472top 29%
Last wipe6d agobiweekly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Memory2,464MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5211:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap6.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 8hFW
  2. WPT 2Thu 19 Nov, 21:47 UTC21d 11h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 8hFW

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:47 UTC6d ago 1 – running 0
Fri 16 Oct, 04:16 UTC13d ago 3 halved by day 2 6.7 days 0
Fri 9 Oct, 01:40 UTC20d ago 2 held half 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rustwalker Ranch?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 1 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. It fell below half by day 2 when it didn't.

What wipe timing does Rustwalker Ranch follow?

Its tag guides the prediction: too few of Rustwalker Ranch's wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 6 days 12 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Lists and filters

Which tags does Rustwalker Ranch carry, and what do they mean?

These are the tags Rustwalker Ranch publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rustwalker Ranch appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rustwalker Ranch: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Population

Where does Rustwalker Ranch sit in the rankings?

Ranking for Rustwalker Ranch: #6,472 on seven-day player hours, top 29% of all ranked servers.

What player count does Rustwalker Ranch carry?

Current headcount on Rustwalker Ranch: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 03:00 UTC, 2 players on average.

Server details

What location is Rustwalker Ranch hosted in?

No region tag on Rustwalker Ranch. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 135.148.150.112:60415.

What Rust version is Rustwalker Ranch on?

Reading: Rustwalker Ranch, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Rustwalker Ranch within range?

Over the last 48 hours the average was 104 server fps; the floor was 14. Reading: 119,381 entities at the highest. That covers buildings, deployables and everything else. Reading: 6,252 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is Rustwalker Ranch up, and how often does it stay up?

Reading: online. Rustwalker Ranch answers right now. Reading: uptime. About 3 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.

Rules and settings

What settings and rules apply on Rustwalker Ranch?

Check: gather rate. The name Rustwalker Ranch does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rustwalker Ranch?

From seed 2019206535, the game generates the procedural map on Rustwalker Ranch. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join Rustwalker Ranch?

Check: join. Open Rust, press F1, then enter client.connect 135.148.150.112:60415. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.