The Winner's Circle
Offline 135.148.15.61:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 140/500
- 135/100
- 188/225
- 81/700
- 8/200
- 16/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does The Winner's Circle follow?
To tell the rhythm of The Winner's Circle, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 55 days 13 hours ago.
Lists and filters
How should you read the tags on The Winner's Circle?
These are the tags The Winner's Circle publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show The Winner's Circle?
On Rust Metrics, The Winner's Circle sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does The Winner's Circle sit in the rankings?
Player hours over seven days put The Winner's Circle at #15,503, in the top 67% of all ranked servers.
How full does The Winner's Circle get?
Status for The Winner's Circle: offline. Last seen 36 days 5 hours ago.
Server details
Which location does The Winner's Circle run from?
No region comes from The Winner's Circle. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 135.148.15.61:28015.
What Rust version is The Winner's Circle on?
Rust network protocol 2633 and build 164530 on Linux is the build The Winner's Circle runs. To get in, your game needs the same protocol; Steam applies the update.
Is The Winner's Circle up, and how often does it stay up?
Reading: offline. The Winner's Circle last answered 36 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is The Winner's Circle configured, and what rules are in force?
No gather rate appears in the name: The Winner's Circle. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is The Winner's Circle on?
Size 3,750 and seed 1337883756: the game generates the procedural map on The Winner's Circle from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join The Winner's Circle?
Press F1 in Rust and enter client.connect 135.148.15.61:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://www.twitch.tv/jayforthewin89.