Josh Server One
Online 135.148.15.242:28015 checked 10m ago
Server instruments
last reading Thu 12:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 100 · below 20 is lag, below 10 is badEntities
48 h range 88,442–93,682 · memory 3,654 MBUptime
11 h 22 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 23:03 UTC6d ago | 1 | – | running | 0 |
| Tue 13 Oct, 21:51 UTC15d ago | 1 | halved by day 1 | 9 days | 0 |
| Sat 10 Oct, 03:02 UTC19d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Tue 6 Oct, 23:42 UTC22d ago | 1 | halved by day 1 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 194/500
- 131/100
- 0/225
- 78/700
- 44/200
- 268/700
Quick answers
from the figures on this pageReset cycle
What happens on Josh Server One when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.
How often does Josh Server One wipe, and when?
No next wipe can be predicted for Josh Server One, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 6 days 15 hours ago.
Tags
Which tags does Josh Server One carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): Slots: 75; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Josh Server One. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Josh Server One appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Josh Server One: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does Josh Server One sit in the rankings?
Ranking for Josh Server One: #12,888 on seven-day player hours, top 58% of all ranked servers.
What player count does Josh Server One carry?
0 of 75 slots are filled on Josh Server One right now. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
What location is Josh Server One hosted in?
Reading: location. Josh Server One gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 135.148.15.242:28015.
What Rust version is Josh Server One on?
Rust network protocol 2635 and build 168909 on Linux is the build Josh Server One runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Josh Server One?
Over the last 48 hours the average was 148 server fps; the floor was 100. Peak entity count: 93,682. Buildings, deployables and all else included. Check: memory. Peak use was 4,891 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Josh Server One, and is it online now?
Check: connection. Josh Server One is online at this moment. By its reported uptime, the last restart was roughly 11 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 6 October 2026.
Rules and settings
What rules does Josh Server One enforce, and what are its settings?
No gather rate appears in the name: Josh Server One. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Josh Server One on?
From seed 2020, the game generates the procedural map on Josh Server One. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto Josh Server One?
Check: join. Open Rust, press F1, then enter client.connect 135.148.15.242:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.