The Boy's Server
Online 135.148.15.143:28742 checked 10m ago
Server instruments
last reading Thu 20:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 118 · below 20 is lag, below 10 is badEntities
48 h range 63,540–75,983 · memory 2,818 MBUptime
7 h 11 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 14:28 UTC11d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/500
- 122/100
- 95/225
- 33/700
- 99/700
- 336/350
Quick answers
from the figures on this pageReset cycle
What happens on The Boy's Server when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.
When does The Boy's Server wipe?
Its rhythm cannot be told from the wipes of The Boy's Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 11 days 7 hours ago the current world was made.
Lists and filters
How should you read the tags on The Boy's Server?
Tags published by The Boy's Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does The Boy's Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring The Boy's Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does The Boy's Server hold among Rust servers?
Player hours over seven days put The Boy's Server at #13,015, in the top 58% of all ranked servers.
What player count does The Boy's Server carry?
0 of 40 slots are filled on The Boy's Server right now. Seven-day check: 0 players on average. Peak reading: 1.
Server details
Which location does The Boy's Server run from?
No region comes from The Boy's Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 135.148.15.143:28742.
What Rust version is The Boy's Server on?
Reading: The Boy's Server, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How does The Boy's Server perform?
Over the last 48 hours the average was 150 server fps; the floor was 118. Peak entity count: 75,983. Buildings, deployables and all else included. Memory peak: 3,735 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is The Boy's Server, and is it online now?
Check: connection. The Boy's Server is online at this moment. By its reported uptime, the last restart was roughly 7 hours ago. Uptime for the last 7 full days: 141 of 168 hours, or 84%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does The Boy's Server enforce, and what are its settings?
No gather rate appears in the name: The Boy's Server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on The Boy's Server?
Size 3,700 and seed 524432280: the game generates the procedural map on The Boy's Server from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto The Boy's Server?
To join: start Rust, press F1 and type client.connect 135.148.15.143:28742. Or press Launch Rust here and Steam opens the game and connects you.