RUST METRICSFlight deck · live data
Data live Servers11,757 Players71,129 Populated3,435 Fresh wipes 3 h212 Scan5 min
‹ All servers135.148.15.130:25381
Online Full Queue Fresh wipe Wipe due No query

Slushi's World

Online 135.148.15.130:25381 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 4 8 12 16 PAX 0 /16

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 239 SERVER FPS

Server fps

48 h low 218 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 9,087 ×1000

Entities

48 h range 6,981–9,296 · memory 2,445 MB
1239 ET SINCE RESTART 06:51

Uptime

6 h 51 min since its last restart, at the last reading
7-day average0peak –
Rank#15,290top 69%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Memory2,445MBat the last reading
REC 1

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Sat 17 OctSat 3 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 01:33 UTC12d ago 1 – running 0
Sat 3 Oct, 21:36 UTC26d ago 1 halved by day 2 13.2 days 0
Sat 26 Sep, 19:36 UTC33d ago 1 halved by day 1 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Slushi's World when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1.5 when it didn't.

How often does Slushi's World wipe, and when?

No next wipe can be predicted for Slushi's World, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 12 days 21 hours ago.

Tags

How should you read the tags on Slushi's World?

Tags published by Slushi's World, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp16 (Max players): Slots: 16; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Slushi's World appear in Rust Metrics lists and filters?

On Rust Metrics, Slushi's World sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does Slushi's World sit in the rankings?

Ranking for Slushi's World: #15,290 on seven-day player hours, top 69% of all ranked servers.

How full does Slushi's World get?

Current headcount on Slushi's World: 0 players, 16 slots available. Seven-day reading: 0 players on average.

Server

Where does Slushi's World sit?

No region tag on Slushi's World. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 135.148.15.130:25381.

What Rust version is Slushi's World on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Slushi's World. Matching protocol is required to join. Let Steam update your game.

Is performance on Slushi's World within range?

Over the last 48 hours the average was 238 server fps; the floor was 218. Check: entities. The peak was 9,296, counting buildings, deployables and the rest of the world. Memory peak: 2,990 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Slushi's World, and is it online now?

Reading: online. Slushi's World answers right now. Reading: uptime. About 6 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on Slushi's World?

Check: gather rate. The name Slushi's World does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Slushi's World?

From seed 151, the game generates the procedural map on Slushi's World. Its size is 1,499. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to Slushi's World?

Press F1 in Rust and enter client.connect 135.148.15.130:25381. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp16
Max players Slots: 16.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.