Giggleshitter 100x PvE
Offline 135.148.137.168:60407 checked 5h ago
Server instruments
last reading Thu 14:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 226 · below 20 is lag, below 10 is badEntities
48 h range 30,739–33,299 · memory 2,006 MBUptime
2 h 56 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 22hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 22hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 06:02 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/50
- 13/100
- 11/100
- 1/100
- 1/50
- 47/115
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Giggleshitter 100x PvE?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Giggleshitter 100x PvE follow?
Once a month Giggleshitter 100x PvE wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 2 days 14 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tag meanings
Which tags does Giggleshitter 100x PvE carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Giggleshitter 100x PvE. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Giggleshitter 100x PvE appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Giggleshitter 100x PvE: Gather rate above 10x: server list, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: More than 10x.
Population
Where does Giggleshitter 100x PvE sit in the rankings?
Ranking for Giggleshitter 100x PvE: #8,381 on seven-day player hours, top 38% of all ranked servers.
How full does Giggleshitter 100x PvE get?
Giggleshitter 100x PvE is not responding; status offline, last seen 5 hours ago. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 11:00 UTC over the last 48 hours.
Server
Which location does Giggleshitter 100x PvE run from?
No region tag on Giggleshitter 100x PvE. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 135.148.137.168:60407.
What Rust version is Giggleshitter 100x PvE on?
Rust network protocol 2635 and build 168909 on Linux is the build Giggleshitter 100x PvE runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Giggleshitter 100x PvE?
Reading: 235 server fps on average across the last 48 hours. It never dropped below 226. Peak entity count: 33,299. Buildings, deployables and all else included. Reading: 2,243 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is Giggleshitter 100x PvE, and is it online now?
Check: connection. Giggleshitter 100x PvE is offline at this moment. Last contact was 5 hours ago. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Reading: 23% uptime over the last 2 full days. It was up 11 of 48 hours. Check: first contact. Rust Metrics logged it on 26 October 2026.
Rules and settings
What rules does Giggleshitter 100x PvE enforce, and what are its settings?
Gather rate check: 100x. That comes from the name Giggleshitter 100x PvE. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Giggleshitter 100x PvE on?
From seed 2003685391, the game generates the procedural map on Giggleshitter 100x PvE. Its size is 2,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto Giggleshitter 100x PvE?
Check: join. Open Rust, press F1, then enter client.connect 135.148.137.168:60407. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/X3Q9BuXfJ8.