RUST METRICSFlight deck · live data
Data live Servers11,722 Players61,093 Populated3,368 Fresh wipes 3 h184 Scan5 min
‹ All servers135.148.136.193:60408
Online Full Queue Fresh wipe Wipe due No query

WZ's Island

Online NA 135.148.136.193:60408 checked 10m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 09:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 151 SERVER FPS

Server fps

48 h low 100 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 123,399 ×1000

Entities

48 h range 121,000–124,095 · memory 4,581 MB
1239 ET SINCE RESTART 2D 06H

Uptime

2 days 6 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,323top 69% · #1507 in NA
Last wipe5d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Memory4,581MBat the last reading
REC 1

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep5 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 7hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 7hFW

The first 48 hours of its last wipes

Sat 24 OctMon 12 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 01:50 UTC5d ago 0 – running 0
Mon 12 Oct, 21:05 UTC16d ago 1 halved by day 1 11.2 days 0
Mon 12 Oct, 00:45 UTC17d ago 1 – 0.8 days 0
Sat 26 Sep, 16:55 UTC32d ago 1 halved by day 1 15.3 days 0
Sat 26 Sep, 01:13 UTC33d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on WZ's Island?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.

How often does WZ's Island wipe, and when?

Once a month WZ's Island wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 5 days 9 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on WZ's Island?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): North America is the browser category it sits in from WZ's Island. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show WZ's Island?

Rust Metrics lists featuring WZ's Island: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player count

What position does WZ's Island hold among Rust servers?

Top 69% of all ranked servers: WZ's Island takes #15,323 on seven-day player hours and #1,507 in North America.

How full does WZ's Island get?

0 of 100 slots are filled on WZ's Island right now. A seven-day average of 0 players is the reading.

Server

What location is WZ's Island hosted in?

WZ's Island gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 135.148.136.193:60408.

What Rust version is WZ's Island on?

Rust network protocol 2635 and build 168909 on Linux is the build WZ's Island runs. Matching protocol is required to join. Let Steam update your game.

Is performance on WZ's Island within range?

Check: fps. Average 140 server fps over the last 48 hours, low of 100. Within range. Check: entities. The peak was 124,095, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 5,117 MB. Expect lag when fps falls and entities climb.

Is WZ's Island up, and how often does it stay up?

Reading: online. WZ's Island answers right now. Check: restart. The uptime it reports puts the last restart about 2 days 6 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 20 September 2026, recorded by Rust Metrics.

Map and rules

How is WZ's Island configured, and what rules are in force?

Check: gather rate. The name WZ's Island does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on WZ's Island?

From seed 441222607, the game generates the procedural map on WZ's Island. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto WZ's Island?

To join: start Rust, press F1 and type client.connect 135.148.136.193:60408. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.