RUST METRICSFlight deck · live data
Data live Servers11,795 Players69,100 Populated3,591 Fresh wipes 3 h187 Scan5 min
‹ All servers135.148.134.91:21528
Online Full Queue Fresh wipe Wipe due No query

Rustwood | Vanilla+ | Small Community solo/duo

Online 135.148.134.91:21528 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 4 8 12 16 PAX 0 /16

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 238 SERVER FPS

Server fps

48 h low 175 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 29,664 ×1000

Entities

48 h range 27,604–30,059 · memory 2,936 MB
1239 ET SINCE RESTART 2D 17H

Uptime

2 days 17 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,318top 69%
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
Memory2,936MBat the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Sat 10 OctThu 1 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:03 UTC19d ago 1 – running 0
Thu 1 Oct, 21:13 UTC FW27d ago 4 halved by day 2 8.3 days 0
Sat 26 Sep, 18:59 UTC32d ago 2 halved by day 1 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Rustwood | Vanilla+ | Small Community solo/duo when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1.5 when it didn't.

How often does Rustwood | Vanilla+ | Small Community solo/duo wipe, and when?

There is no next wipe to predict: Rustwood | Vanilla+ | Small Community solo/duo wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 19 days 7 hours ago.

Lists and filters

How should you read the tags on Rustwood | Vanilla+ | Small Community solo/duo?

Tags published by Rustwood | Vanilla+ | Small Community solo/duo, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp16 (Max players): 16 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rustwood | Vanilla+ | Small Community solo/duo?

Rust Metrics lists featuring Rustwood | Vanilla+ | Small Community solo/duo: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Rustwood | Vanilla+ | Small Community solo/duo hold among Rust servers?

Player hours over seven days put Rustwood | Vanilla+ | Small Community solo/duo at #15,318, in the top 69% of all ranked servers.

What player count does Rustwood | Vanilla+ | Small Community solo/duo carry?

0 of 16 slots are filled on Rustwood | Vanilla+ | Small Community solo/duo right now. A seven-day average of 0 players is the reading.

Server

Which location does Rustwood | Vanilla+ | Small Community solo/duo run from?

No region comes from Rustwood | Vanilla+ | Small Community solo/duo. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 135.148.134.91:21528.

What Rust version is Rustwood | Vanilla+ | Small Community solo/duo on?

Rust network protocol 2635 and build 168909 on Linux is the build Rustwood | Vanilla+ | Small Community solo/duo runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Rustwood | Vanilla+ | Small Community solo/duo within range?

Check: fps. Average 232 server fps over the last 48 hours, low of 175. Within range. Reading: 30,059 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,404 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Rustwood | Vanilla+ | Small Community solo/duo, and is it online?

Rustwood | Vanilla+ | Small Community solo/duo reports online. Status: normal. Reading: uptime. About 2 days 17 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 20 September 2026.

Settings and map

How is Rustwood | Vanilla+ | Small Community solo/duo configured, and what rules are in force?

Check: gather rate. The name Rustwood | Vanilla+ | Small Community solo/duo does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Rustwood | Vanilla+ | Small Community solo/duo?

Check: map. Procedural, size 2,500, seed 415109780, generated by the game on Rustwood | Vanilla+ | Small Community solo/duo. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto Rustwood | Vanilla+ | Small Community solo/duo?

Press F1 in Rust and enter client.connect 135.148.134.91:21528. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp16
Max players 16 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.