Lab
Offline 135.136.26.131:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:32 UTC6d ago | 1 | – | running | 0 |
| Tue 6 Oct, 23:20 UTC23d ago | 1 | halved by day 2 | 16.4 days | 0 |
| Sun 4 Oct, 05:41 UTC25d ago | 1 | – | 2.7 days | 1 |
| Sat 3 Oct, 21:54 UTC26d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 15/500
- 132/100
- 34/225
- 2/700
- 6/700
- 127/200
Quick answers
from the figures on this pageWipe schedule
What happens on Lab when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half when it didn't.
How often does Lab wipe, and when?
No next wipe can be predicted for Lab, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 16 hours ago the current world was made.
Tags
Which tags does Lab carry, and what do they mean?
Tags published by Lab, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Lab appear in Rust Metrics lists and filters?
On Rust Metrics, Lab sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does Lab sit in the rankings?
Player hours over seven days put Lab at #14,295, in the top 64% of all ranked servers.
What player count does Lab carry?
Reading for Lab: offline at this moment; last seen 6 days 16 hours ago. Check: players over seven days. Average 0, peak 1.
Server
Where does Lab sit?
No region tag on Lab. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 135.136.26.131:28015.
What Rust version is Lab on?
Reading: Lab, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Lab, and is it online?
Check: connection. Lab is offline at this moment. Last contact was 6 days 16 hours ago. Uptime for the last 7 full days: 2 of 168 hours, or 1%. Check: first contact. Rust Metrics logged it on 1 October 2026.
Map and rules
What rules does Lab enforce, and what are its settings?
Reading the name gives no gather rate for Lab. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Lab?
Check: map. Procedural, generated by the game, on Lab.
Connection
What do you do to join Lab?
Press F1 in Rust and enter client.connect 135.136.26.131:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.