THETESTER
Offline 135.119.132.148:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 189/500
- 130/100
- 54/225
- 77/700
- 46/200
- 254/700
Quick answers
from the figures on this pageReset cycle
What wipe timing does THETESTER follow?
Its rhythm cannot be told from the wipes of THETESTER on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 38 days 16 hours ago.
Tags
How should you read the tags on THETESTER?
Tags published by THETESTER, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164924 (Build): Build 164924; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does THETESTER appear in Rust Metrics lists and filters?
On Rust Metrics, THETESTER sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does THETESTER sit in the rankings?
Player hours over seven days put THETESTER at #15,465, in the top – of all ranked servers.
What player count does THETESTER carry?
Reading for THETESTER: offline at this moment; last seen 38 days 16 hours ago.
Server
What location is THETESTER hosted in?
No region comes from THETESTER. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 135.119.132.148:28015.
What Rust version is THETESTER on?
Rust network protocol 2633 and build 164924 on Linux is the build THETESTER runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is THETESTER, and is it online now?
Reading: offline. THETESTER last answered 38 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 20 September 2026.
Map and rules
How is THETESTER configured, and what rules are in force?
Reading the name gives no gather rate for THETESTER. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC off, Valve's system.
Join
How can you get onto THETESTER?
To join: start Rust, press F1 and type client.connect 135.119.132.148:28015. Or press Launch Rust here and Steam opens the game and connects you.