RUST METRICSFlight deck · live data
Data live Servers11,886 Players99,275 Populated3,950 Fresh wipes 3 h380 Scan5 min
‹ All servers135.106.169.149:28019
Online Full Queue Fresh wipe Wipe due No query

Test2 RUST

Online 135.106.169.149:28019 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,341top 69%
Last wipe27d agono schedule published
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 1hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:26 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Test2 RUST when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

When does Test2 RUST wipe?

Once a month Test2 RUST wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 19 hours ago the current world was made.

Tag meanings

Which tags does Test2 RUST carry, and what do they mean?

Tags published by Test2 RUST, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Test2 RUST appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Test2 RUST: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does Test2 RUST hold among Rust servers?

Player hours over seven days put Test2 RUST at #15,341, in the top 69% of all ranked servers.

What is the population on Test2 RUST?

0 of 10 slots are filled on Test2 RUST right now. A seven-day average of 0 players is the reading.

Server details

Where does Test2 RUST sit?

Reading: location. Test2 RUST gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 135.106.169.149:28019.

What Rust version is Test2 RUST on?

Reading: Test2 RUST, Rust network protocol 2634 and build 166494, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is Test2 RUST up, and how often does it stay up?

Check: connection. Test2 RUST is online at this moment. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 29 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Test2 RUST?

Check: gather rate. The name Test2 RUST does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Test2 RUST?

The game generates a procedural map for Test2 RUST.

Join

What do you do to join Test2 RUST?

Press F1 in Rust and enter client.connect 135.106.169.149:28019. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build The server runs game build 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.