RUST METRICSFlight deck · live data
Data live Servers11,665 Players53,198 Populated3,312 Fresh wipes 3 h84 Scan5 min
‹ All servers134.41.82.44:28015
Online Full Queue Fresh wipe Wipe due No query

Buckit's Backyard

Online 134.41.82.44:28015 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 08:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 85 SERVER FPS

Server fps

48 h low 78 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 101,658 ×1000

Entities

48 h range 100,658–103,622 · memory 2,930 MB
1239 ET SINCE RESTART 16:44

Uptime

16 h 44 min since its last restart, at the last reading
7-day average0peak –
Rank#15,396top 69%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Memory2,930MBat the last reading
REC 1

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap20.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:51 UTC5d ago 0 – running 0
Thu 1 Oct, 17:54 UTC FW26d ago 3 halved by day 4 20.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Buckit's Backyard when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 4 it fell below half.

When does Buckit's Backyard wipe?

Its rhythm cannot be told from the wipes of Buckit's Backyard on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 18 hours ago.

Tag meanings

Which tags does Buckit's Backyard carry, and what do they mean?

Tags published by Buckit's Backyard, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Buckit's Backyard appear in Rust Metrics lists and filters?

On Rust Metrics, Buckit's Backyard sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does Buckit's Backyard sit in the rankings?

Player hours over seven days put Buckit's Backyard at #15,396, in the top 69% of all ranked servers.

What player count does Buckit's Backyard carry?

Current headcount on Buckit's Backyard: 0 players, 50 slots available. Seven-day reading: 0 players on average.

Server details

Where does Buckit's Backyard sit?

No region comes from Buckit's Backyard. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 134.41.82.44:28015.

What Rust version is Buckit's Backyard on?

Reading: Buckit's Backyard, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Buckit's Backyard?

Check: fps. Average 113 server fps over the last 48 hours, low of 78. Within range. Reading: 103,622 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,331 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Buckit's Backyard, and is it online now?

Check: connection. Buckit's Backyard is online at this moment. By its reported uptime, the last restart was roughly 16 hours ago. Uptime for the last 7 full days: 130 of 168 hours, or 77%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is Buckit's Backyard configured, and what rules are in force?

Reading the name gives no gather rate for Buckit's Backyard. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Buckit's Backyard on?

From seed 1291862314, the game generates the procedural map on Buckit's Backyard. Its size is 4,300. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto Buckit's Backyard?

To join: start Rust, press F1 and type client.connect 134.41.82.44:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.