RUST METRICSFlight deck · live data
Data live Servers11,668 Players33,864 Populated2,833 Fresh wipes 3 h84 Scan5 min
‹ All servers134.255.255.19:28024
Online Full Queue Fresh wipe Wipe due No query

RUSTARDED Zombie Hell Hordes • EU

Online EU 134.255.255.19:28024 checked 9m ago

biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 10 21 32 42 PAX 0 /42

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 54 SERVER FPS

Server fps

48 h low 13 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 129,934 ×1000

Entities

48 h range 114,769–132,802 · memory 4,652 MB
1239 ET SINCE RESTART 22:39

Uptime

22 h 39 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,551top 29% · #1931 in EU
Last wipe2d agobiweekly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Memory4,652MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5204:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap2.2 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 15hFW
  2. WPT 2Mon 9 Nov, 11:05 UTC11d 7h
  3. WPT 3Mon 23 Nov, 11:05 UTC25d 7h
  4. WPT 4Thu 3 Dec, 19:00 UTC35d 15hFW
  5. WPT 5Mon 7 Dec, 11:05 UTC39d 7h

The first 48 hours of its last wipes

Mon 26 OctTue 20 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 11:05 UTC2d ago 2 – running 0
Tue 20 Oct, 14:34 UTC8d ago 3 halved by day 1 5.9 days 0
Mon 19 Oct, 09:37 UTC9d ago 3 – 1.2 days 0
Sun 18 Oct, 15:53 UTC10d ago 2 – 0.7 days 0
Fri 16 Oct, 10:28 UTC12d ago 1 held half 2.2 days 0
Thu 15 Oct, 23:18 UTC13d ago 1 – 0.5 days 0
Thu 1 Oct, 18:20 UTC FW27d ago 1 halved by day 8 14.2 days 0
Thu 17 Sep, 18:18 UTC41d ago 1 halved by day 9 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RUSTARDED Zombie Hell Hordes • EU?

An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 13 hours in. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. When it didn't hold, by day 1 it fell below half.

How often does RUSTARDED Zombie Hell Hordes • EU wipe, and when?

The prediction follows its tag, because too few of RUSTARDED Zombie Hell Hordes • EU's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 2 days 14 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Lists and filters

How should you read the tags on RUSTARDED Zombie Hell Hordes • EU?

These are the tags RUSTARDED Zombie Hell Hordes • EU publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp42 (Max players): 42 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates RUSTARDED Zombie Hell Hordes • EU?

The 2mservers.com hostname on RUSTARDED Zombie Hell Hordes • EU is used by no other server we track.

Which lists and filters on Rust Metrics show RUSTARDED Zombie Hell Hordes • EU?

On Rust Metrics, RUSTARDED Zombie Hell Hordes • EU sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust servers: zombie readings. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Player count

Where does RUSTARDED Zombie Hell Hordes • EU sit in the rankings?

Ranked by seven-day player hours, RUSTARDED Zombie Hell Hordes • EU sits at #6,551 and #1,931 in Europe, inside the top 29%.

What is the population on RUSTARDED Zombie Hell Hordes • EU?

Current headcount on RUSTARDED Zombie Hell Hordes • EU: 0 players, 42 slots available. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 00:00 UTC, averaging 2 players at that hour.

Operator and location

What location is RUSTARDED Zombie Hell Hordes • EU hosted in?

Reading: location. The EU tag puts RUSTARDED Zombie Hell Hordes • EU in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 134.255.255.19:28024.

What Rust version is RUSTARDED Zombie Hell Hordes • EU on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by RUSTARDED Zombie Hell Hordes • EU. Check: protocol. To join, your game must match; Steam handles the update.

How does RUSTARDED Zombie Hell Hordes • EU perform?

Over the last 48 hours the average was 45 server fps; the floor was 13. Check: entities. The peak was 132,802, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 5,376 MB. Expect lag when fps falls and entities climb.

What is the uptime on RUSTARDED Zombie Hell Hordes • EU, and is it online?

Check: connection. RUSTARDED Zombie Hell Hordes • EU is online at this moment. Check: restart. The uptime it reports puts the last restart about 22 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does RUSTARDED Zombie Hell Hordes • EU enforce, and what are its settings?

Reading the name gives no gather rate for RUSTARDED Zombie Hell Hordes • EU. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RUSTARDED Zombie Hell Hordes • EU?

Size 6,000 and seed 1337: the game generates the procedural map on RUSTARDED Zombie Hell Hordes • EU from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: The Brutish Isles.

How to join

What do you do to join RUSTARDED Zombie Hell Hordes • EU?

Check: join. Open Rust, press F1, then enter client.connect 134.255.255.19:28024. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/dxQB3h2TvB.

PLACARDS

Server tags

what each one means

Published as mp42,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp42
Max players 42 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.