RUST METRICSFlight deck · live data
Data live Servers11,828 Players91,106 Populated3,754 Fresh wipes 3 h433 Scan5 min
‹ All servers134.255.222.40:25000
Offline Full Queue Fresh wipe Wipe due No query

4Netplayers Rust Server probe 2

Offline 134.255.222.40:25000 checked 19d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,841top 72%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct10 Oct12 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does 4Netplayers Rust Server probe 2 wipe?

The rhythm of 4Netplayers Rust Server probe 2's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 24 days 14 hours ago.

Lists and filters

How should you read the tags on 4Netplayers Rust Server probe 2?

These are the tags 4Netplayers Rust Server probe 2 publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show 4Netplayers Rust Server probe 2?

Rust Metrics lists featuring 4Netplayers Rust Server probe 2: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does 4Netplayers Rust Server probe 2 hold among Rust servers?

Player hours over seven days put 4Netplayers Rust Server probe 2 at #15,841, in the top 72% of all ranked servers.

How full does 4Netplayers Rust Server probe 2 get?

Status for 4Netplayers Rust Server probe 2: offline. Last seen 19 days ago.

Operator and location

What location is 4Netplayers Rust Server probe 2 hosted in?

No region tag on 4Netplayers Rust Server probe 2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 134.255.222.40:25000.

What Rust version is 4Netplayers Rust Server probe 2 on?

Reading: 4Netplayers Rust Server probe 2, Rust network protocol 2634 and build 167398, Linux. Matching protocol is required to join. Let Steam update your game.

How reliable is 4Netplayers Rust Server probe 2, and is it online now?

4Netplayers Rust Server probe 2 reports offline. The last reading came 19 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 5 October 2026, recorded by Rust Metrics.

Map and rules

What rules does 4Netplayers Rust Server probe 2 enforce, and what are its settings?

No gather rate appears in the name: 4Netplayers Rust Server probe 2. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on 4Netplayers Rust Server probe 2?

Check: map. Procedural, size 4,500, seed 1234567890, generated by the game on 4Netplayers Rust Server probe 2. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto 4Netplayers Rust Server probe 2?

Check: join. Open Rust, press F1, then enter client.connect 134.255.222.40:25000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build Game build reading: 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.