RUST METRICSFlight deck · live data
Data live Servers11,789 Players78,653 Populated3,571 Fresh wipes 3 h243 Scan5 min
‹ All servers134.255.222.206:28500
Online Full Queue Fresh wipe Wipe due No query

Timos 4Netplayers Rust Server

Online 134.255.222.206:28500 checked 14m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 4 8 12 16 PAX 0 /16

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 27 SERVER FPS

Server fps

48 h low 25 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 89,525 ×1000

Entities

48 h range 87,635–91,739 · memory 2,337 MB
1239 ET SINCE RESTART 1D 17H

Uptime

1 days 17 hours since its last restart, at the last reading
7-day average0peak 1
Rank#5,332top 24%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory2,337MBat the last reading
REC 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:28 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Timos 4Netplayers Rust Server when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does Timos 4Netplayers Rust Server wipe, and when?

The rhythm of Timos 4Netplayers Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 13 hours ago the current world was made.

Lists and filters

How should you read the tags on Timos 4Netplayers Rust Server?

These are the tags Timos 4Netplayers Rust Server publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp16 (Max players): Slots: 16; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Timos 4Netplayers Rust Server?

Rust Metrics lists featuring Timos 4Netplayers Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Timos 4Netplayers Rust Server hold among Rust servers?

Player hours over seven days put Timos 4Netplayers Rust Server at #5,332, in the top 24% of all ranked servers.

How full does Timos 4Netplayers Rust Server get?

0 of 16 slots are filled on Timos 4Netplayers Rust Server right now. Check: players over seven days. Average 0, peak 1.

Operator and location

What location is Timos 4Netplayers Rust Server hosted in?

Reading: location. Timos 4Netplayers Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 134.255.222.206:28500.

What Rust version is Timos 4Netplayers Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the build Timos 4Netplayers Rust Server runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Timos 4Netplayers Rust Server?

Reading: 30 server fps on average across the last 48 hours. It never dropped below 25. Reading: 91,739 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,854 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Timos 4Netplayers Rust Server, and is it online now?

Reading: online. Timos 4Netplayers Rust Server answers right now. Reading: uptime. About 41 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is Timos 4Netplayers Rust Server configured, and what rules are in force?

No gather rate appears in the name: Timos 4Netplayers Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Timos 4Netplayers Rust Server?

From seed 1234567890, the game generates the procedural map on Timos 4Netplayers Rust Server. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to Timos 4Netplayers Rust Server?

Press F1 in Rust and enter client.connect 134.255.222.206:28500. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp16
Max players Slots: 16.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.