4Netplayers Rust Server
Offline 134.255.222.180:20600 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:44 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 179/500
- 123/100
- 184/225
- 80/700
- 351/200
- 245/700
Quick answers
from the figures on this pageWipe schedule
What happens on 4Netplayers Rust Server when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does 4Netplayers Rust Server wipe?
The rhythm of 4Netplayers Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 8 hours ago.
Tag meanings
Which tags does 4Netplayers Rust Server carry, and what do they mean?
Tags published by 4Netplayers Rust Server, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): Game build reading: 167058; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does 4Netplayers Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, 4Netplayers Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does 4Netplayers Rust Server hold among Rust servers?
Player hours over seven days put 4Netplayers Rust Server at #15,825, in the top 72% of all ranked servers.
How full does 4Netplayers Rust Server get?
Status for 4Netplayers Rust Server: offline. Last seen 19 days 4 hours ago.
Server details
Which location does 4Netplayers Rust Server run from?
Reading: location. 4Netplayers Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 134.255.222.180:20600.
What Rust version is 4Netplayers Rust Server on?
Reading: 4Netplayers Rust Server, Rust network protocol 2634 and build 167058, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is 4Netplayers Rust Server up, and how often does it stay up?
Check: connection. 4Netplayers Rust Server is offline at this moment. Last contact was 19 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What rules does 4Netplayers Rust Server enforce, and what are its settings?
Reading the name gives no gather rate for 4Netplayers Rust Server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is 4Netplayers Rust Server on?
Check: map. Procedural, size 4,000, seed 1234567890, generated by the game on 4Netplayers Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto 4Netplayers Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 134.255.222.180:20600. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.