RUST METRICSFlight deck · live data
Data live Servers11,600 Players34,753 Populated2,904 Fresh wipes 3 h69 Scan5 min
‹ All servers134.255.222.165:20000
Offline Full Queue Fresh wipe Wipe due No query

ShadowV84 4Netplayers Server

Offline EU 134.255.222.165:20000 checked 21d ago

monthly wipes
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,983top 71% · #2523 in EU
Last wipe24d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 12hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 12hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:03 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on ShadowV84 4Netplayers Server when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does ShadowV84 4Netplayers Server follow?

Once a month ShadowV84 4Netplayers Server wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 24 days 2 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does ShadowV84 4Netplayers Server carry, and what do they mean?

These are the tags ShadowV84 4Netplayers Server publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does ShadowV84 4Netplayers Server appear in Rust Metrics lists and filters?

On Rust Metrics, ShadowV84 4Netplayers Server sits in these lists: EU Rust servers, checked and Rust community servers: live readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does ShadowV84 4Netplayers Server hold among Rust servers?

Player hours over the last seven days put ShadowV84 4Netplayers Server at #15,983, #2,523 in Europe, in the top 71% of all ranked servers.

How full does ShadowV84 4Netplayers Server get?

Reading for ShadowV84 4Netplayers Server: offline at this moment; last seen 21 days 9 hours ago.

Server details

Where does ShadowV84 4Netplayers Server sit?

Reading: location. The EU tag puts ShadowV84 4Netplayers Server in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 134.255.222.165:20000.

What Rust version is ShadowV84 4Netplayers Server on?

Reading: ShadowV84 4Netplayers Server, Rust network protocol 2634 and build 166652, Linux. Matching protocol is required to join. Let Steam update your game.

How reliable is ShadowV84 4Netplayers Server, and is it online now?

Check: connection. ShadowV84 4Netplayers Server is offline at this moment. Last contact was 21 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on ShadowV84 4Netplayers Server?

Check: gather rate. The name ShadowV84 4Netplayers Server does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is ShadowV84 4Netplayers Server on?

Size 4,500 and seed 1337: the game generates the procedural map on ShadowV84 4Netplayers Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto ShadowV84 4Netplayers Server?

To join: start Rust, press F1 and type client.connect 134.255.222.165:20000. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,EU,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Game build reading: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.