DuckGang
Offline 134.255.198.200:10700 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:20 UTC FW28d ago | 0 | – | running | 0 |
| Sun 27 Sep, 02:46 UTC32d ago | 0 | – | 4.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 113/500
- 135/100
- 188/225
- 72/700
- 208/700
- 349/350
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on DuckGang?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does DuckGang follow?
The rhythm of DuckGang's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 28 days ago.
Tags
Which tags does DuckGang carry, and what do they mean?
Tags published by DuckGang, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167058 (Build): The server runs game build 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does DuckGang appear in Rust Metrics lists and filters?
On Rust Metrics, DuckGang sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does DuckGang sit in the rankings?
Ranking for DuckGang: #15,901 on seven-day player hours, top 71% of all ranked servers.
What is the population on DuckGang?
Reading for DuckGang: offline at this moment; last seen 22 days 2 hours ago.
Operator and location
What location is DuckGang hosted in?
No region tag on DuckGang. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 134.255.198.200:10700.
What Rust version is DuckGang on?
Rust network protocol 2634 and build 167058 on Windows is the build DuckGang runs. Matching protocol is required to join. Let Steam update your game.
Is DuckGang up, and how often does it stay up?
DuckGang reports offline. The last reading came 22 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 25 September 2026, recorded by Rust Metrics.
Settings and map
What rules does DuckGang enforce, and what are its settings?
No gather rate appears in the name: DuckGang. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is DuckGang on?
Size 2,000 and seed 6738: the game generates the procedural map on DuckGang from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join DuckGang?
Check: join. Open Rust, press F1, then enter client.connect 134.255.198.200:10700. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
