LPL-RustDockerServer
Online 134.228.179.43:28015 checked 10m ago
Server instruments
last reading Thu 22:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 56 · below 20 is lag, below 10 is badEntities
48 h range 122,831–123,478 · memory 4,458 MBUptime
3 days 16 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:14 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 120/100
- 46/225
- 14/700
- 48/700
- 210/260
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on LPL-RustDockerServer?
The busiest point of its recent wipes drew 1 players on average. 11 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does LPL-RustDockerServer follow?
To tell the rhythm of LPL-RustDockerServer, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 13 hours ago.
Tags
Which tags does LPL-RustDockerServer carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from LPL-RustDockerServer. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show LPL-RustDockerServer?
Rust Metrics lists featuring LPL-RustDockerServer: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does LPL-RustDockerServer sit in the rankings?
Ranking for LPL-RustDockerServer: #6,869 on seven-day player hours, top 31% of all ranked servers.
What is the population on LPL-RustDockerServer?
Current headcount on LPL-RustDockerServer: 0 players, 10 slots available. Check: players over seven days. Average 0, peak 1.
Server
Where does LPL-RustDockerServer sit?
No region comes from LPL-RustDockerServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 134.228.179.43:28015.
What Rust version is LPL-RustDockerServer on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by LPL-RustDockerServer. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on LPL-RustDockerServer within range?
Over the last 48 hours the average was 59 server fps; the floor was 56. Reading: 123,478 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,653 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on LPL-RustDockerServer, and is it online?
Reading: online. LPL-RustDockerServer answers right now. Reading: uptime. About 3 days 16 hours ago it restarted, on its own count. Uptime for the last 7 full days: 143 of 168 hours, or 85%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does LPL-RustDockerServer enforce, and what are its settings?
Check: gather rate. The name LPL-RustDockerServer does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on LPL-RustDockerServer?
Size 4,500 and seed 317670913: the game generates the procedural map on LPL-RustDockerServer from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto LPL-RustDockerServer?
Check: join. Open Rust, press F1, then enter client.connect 134.228.179.43:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.