RustShop Test
Offline 134.195.101.172:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 71/500
- 129/100
- 119/225
- 43/700
- 129/700
- 349/350
Quick answers
from the figures on this pageWipe schedule
When does RustShop Test wipe?
To tell the rhythm of RustShop Test, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 9 days 11 hours ago.
Tag meanings
How should you read the tags on RustShop Test?
These are the tags RustShop Test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustShop Test appear in Rust Metrics lists and filters?
On Rust Metrics, RustShop Test sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does RustShop Test hold among Rust servers?
Player hours over seven days put RustShop Test at #13,064, in the top 59% of all ranked servers.
What player count does RustShop Test carry?
RustShop Test is not responding; status offline, last seen 9 days 3 hours ago.
Operator and location
What location is RustShop Test hosted in?
No region tag on RustShop Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 134.195.101.172:28015.
What Rust version is RustShop Test on?
Rust network protocol 2634 and build 167781 on Windows is the build RustShop Test runs. Matching protocol is required to join. Let Steam update your game.
How reliable is RustShop Test, and is it online now?
Check: connection. RustShop Test is offline at this moment. Last contact was 9 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 20 October 2026.
Rules and settings
What rules does RustShop Test enforce, and what are its settings?
Check: gather rate. The name RustShop Test does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustShop Test?
Check: map. Procedural, generated by the game, on RustShop Test.
Join
How can you get onto RustShop Test?
Check: join. Open Rust, press F1, then enter client.connect 134.195.101.172:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.